the following is a conversation with the founding members of the cursor team Michael truell swall oif Arvid lunark and Aman Sanger cursor is a code editor based on VSS code that adds a lot of powerful features for AI assisted coding it has captivated the attention and excitement of the programming and AI communities so I thought this is an excellent opportunity to dive deep into the role of AI in programming this is a super technical conversation that is bigger than just about one code editor it's about the future of programming and in general the future of
human AI collaboration in designing and Engineering complicated and Powerful systems this is Le Freedman podcast to support it please check out our sponsors in the description and now dear friends here's Michael suale Arvid and Aman all right this is awesome we have Michael Aman suali Arvid here from the cursor team first up big ridiculous question what's the point of a code editor so the the code editor is largely the place where you build software and today or for a long time that's meant the place where you text edit uh a formal programming language and for
people who aren't programmers the way to think of a code editor is like a really souped up word processor for programmers where the reason it's it's souped up is code has a lot of structure and so the the quote unquote word processor the code editor can actually do a lot for you that word processors you know sort of in the writing space haven't been able to do for for people editing text there and so you know that's everything from giving you visual differentiation of like the actual tokens in the code to so you can like
scan it quickly to letting you navigate around the code base sort of like you're navigating around the internet with like hyperlinks you're going to sort of definitions of things you're using to error checking um to you know to catch rudimentary B um and so traditionally that's what a code editor has meant and I think that what a code editor is is going to change a lot over the next 10 years um as what it means to build software maybe starts to look a bit different I I think also code edor should just be fun yes
that is very important that is very important and it's actually sort of an underated aspect of how we decide what to build like a lot of the things that we build and then we we try them out we do an experiment and then we actually throw them out because they're not fun and and so a big part of being fun is like being fast a lot of the time fast is fun yeah fast is uh yeah that should be a t-shirt like like fundamentally I think one of the things that draws a lot of people
to to building stuff on computers is this like insane integration speed where you know in other disciplines you might be sort of gate capped by resources or or the ability even the ability you know to get a large group together and coding is just like amazing thing where it's you and the computer and uh that alone you can you can build really cool stuff really quickly so for people don't know cursor is this super cool new editor that's a fork of vs code it would be interesting to get your kind of explanation of your own
journey of editors how did you I think all of you are were big fans of vs code with co-pilot how did you arrive to VSS code and how did that lead to your journey with cursor yeah um so I think a lot of us well all of us originally Vim users pure pure VI pure Vim yeah no neo just pure Vim in a terminal and at Le at least for myself it was around the time that C- pilot came out so 2021 that I really wanted to try it so I went into vs code the
only platform the only code editor in which it was available and even though I you know really enjoyed using Vim just the experience of co-pilot with with vs code was more than good enough to convince me to switch and so that kind of was the default until we started working on cursor and uh maybe we should explain what copala does it's like a really nice autocomplete it suggests as you start writing a thing it suggests one or two or three lines how to complete the thing and there's a fun experience in that you know like
when you have a close friendship and your friend completes your sentences like when it's done well there's an intimate feeling uh there's probably a better word than intimate but there's a there's a cool feeling of like holy it gets me now and then there's an unpleasant feeling when it doesn't get you uh and so there's that that kind of friction but I would say for a lot of people the feeling that it gets me over powers that it doesn't and I think actually one of the underrated aspects of get up copet is that even when
it's wrong is it's like a little bit annoying but it's not that bad because you just type another character and then maybe then it gets you or you type another character and then then it gets you so even when it's wrong it's not that bad yeah you you can sort of iterate iterate and fix it I mean the other underrated part of uh calot for me sort of was just the first real real AI product it's like the first language model consumer product so copile was kind of like the first killer app for LMS yeah
and like the beta was out in 2021 right okay mhm uh so what's the the origin story of cursor so around 2020 the scaling loss papers came out from from open Ai and that was a moment where this looked like clear predictable progress for the field where even if we didn't have any more ideas looked like you could make these models a lot better if you had more computer and more data uh by the way we'll probably talk uh for three to four hours on on the topic of scaling laws but just just to summarize
it's a paper and a set of papers and set of ideas that say bigger might be better for model size and data size in the in the realm of machine learning it's bigger and better but predictively better okay this another topic of conversation but anyway yeah so around that time for some of us there were like a lot of conceptual conversations about what's this going to look like what's the the story going to be for all these different knowledge worker Fields about how they're going to be um made better U by this technology getting better
and then um I think there were a couple of moments where like the theoretical gains predicted in that paper uh started to feel really concrete and it started to feel like a moment where you could actually go and not you know do a PhD if you wanted to work on uh do useful work in AI actually felt like now there was this this whole set of systems one could built that were really useful and I think that the first moment we already talked about a little bit which was playing with the early bit of copell
like that was awesome and magical um I think that the next big moment where everything kind of clicked together was actually getting early access to gbd4 so sort of end of 2022 was when we were um tinkering with that model and the Step Up in capabilities felt enormous and previous to that we had been working on a couple of different projects we had been um because of co-pilot because of scaling laws because of our prior interest in the technology we had been uh tinkering around with tools for programmers but things that are like very specific
so you know we were building tools for uh Financial professionals who have to work with in a juper notebook or like you know playing around with can you do static analysis with these models and then the Step Up in gbd4 felt like look that really made concrete the theoretical gains that um we had predicted before felt like you could build a lot more just immediately at that point in time and also if we were being consistent it really felt like um this wasn't just going to be a point solution thing this was going to be
all of programming was going to flow through these models it felt like that demanded a different type of programming environment to different type of programming and so we set off to build that that sort of larger Vision around then there's one that I distinctly remember so my roommate is an IMO gold winner and uh there's a competition in the US called of putam which is sort of the IMO for college people and it's it's this math competition is he's exceptionally good so Shang Tong and Aman I remember it sort of June June of 2022 had
this bet on whether the mo like 2024 June or July you were going to win a gold medal in the Imo with the with like models IMO is international math Olympiad uh yeah IMO is international math Olympiad and so Arvid and I are both of you know also competed in it so was sort of personal and uh and I I remember thinking Matt is just this is not going to happen this was like it un like even though I I sort of believed in progress I thought you know I'm a girl just like Aman is
just delusional that was the that was the and and to be honest I mean I I was to be clear it very wrong but that was maybe the most preent bet in the group so the the new results from Deep Mind it turned out that you were correct that's what well it technically not technically incorrect but one point awayan was very enthusiastic about this stuff back then and before Aman had this like scaling loss t-shirt that he would walk around with where it had like charts and like the formulas on it oh so you like
felt the AI or you felt the scaling yeah I i l remember there was this one conversation uh I had with with Michael where before I hadn't thought super deeply and critically about scaling laws and he kind of posed the question why isn't scaling all you need or why isn't scaling going to result in massive gains in progress and I think I went through like the like the stages of grief there is anger denial and then finally at the end just thinking about it uh acceptance um and I think I've been quite hopeful and uh
optimistic about progress since I think one thing I'll caveat is I think it also depends on like which domains you're going to see progress like math is a great domain because especially like formal theor improving because you get this fantastic signal of actually verifying if the thing was correct and so this means something like RL can work really really well and I think like you could have systems that are perhaps very superhuman in math and still not technically have ai okay so can we take it off all the way to cursor mhm and what is
cursor it's a fork of vs code and VSS code is one of the most popular editors for a long time like everybody fell in love with it everybody left Vim I left dmax for it sorry uh uh so it unified in some fun fundamental way the uh the developer community and then that you look at the space of things you look at the scaling laws AI is becoming amazing and you decide decided okay it's not enough to just write an extension Fe vs code because there's a lot of limitations to that we we need if
AI is going to keep getting better and better and better we need to really like rethink how the the AI is going to be part of the editing process and so you decided to Fork vs code and start to build a lot of the amazing features we'll be able to to to talk about but what was that decision like because there's a lot of extensions including co-pilot of vs code that are doing so AI type stuff what was the decision like to just Fork vs code so the decision to do an editor seemed kind of
self-evident to us for at least what we wanted to do and Achieve because when we started working on the editor the idea was these models are going to get much better their capabilities are going to improve and it's going to entirely change how you build software both in a you will have big productivity gains but also radical in how like the active building software is going to change a lot and so you're very limited in the control you have over a code editor if you're a plugin to an existing coding environment um and we didn't
want to get locked in by those limitations we wanted to be able to um just build the most useful stuff okay well then the natural question is you know VSS code is kind of with copilot a competitor so how do you win is is it basically just the speed and the quality of the features yeah I mean I think this is a space that is quite interesting perhaps quite unique where if you look at previous Tech waves maybe there's kind of one major thing that happened and unlocked a new wave of companies but every single
year every single model capability uh or jump you get model capabilities you now unlock this new wave of features things that are possible especially in programming and so I think in AI programming being even just a few months ahead let alone a year ahead makes your product much much much more useful I think the cursor a year from now will need to make the cursor of today look Obsolete and I think you know Microsoft has' done a number of like fantastic things but I don't think they're in a great place to really keep innovating and
pushing on this in the way that a startup can just rapidly implementing features and and push yeah like and and kind of doing the research experimentation necessary um to really push the ceiling I don't I don't know if I think of it in terms of features as I think of it in terms of like capabilities for for programmers it's that like you know as you know the new one model came out and I'm sure there are going to be more more models of different types like longer context and maybe faster like there's all these crazy
ideas that you can try and hopefully 10% of the crazy ideas will make it into something kind of cool and useful and uh we want people to have that sooner to rephrase it's like an underrated fact is we're making it for oursel when we started cursor you really felt this frustration that you know models you could see models getting better uh but the coall experience had not changed it was like man these these guys like the steing is getting higher like why are they not making new things like they should be making new things they
should be like you like like where's where's where's all the alpha features there there were no Alpha features it was like uh I I'm sure it it was selling well I'm sure it was a great business but it didn't feel I I'm I'm one of these people that really want to try and use new things and was just there's no new thing for like a very long while yeah it's interesting uh I don't know how you put that into words but when you compare a cursor with copilot copilot pretty quickly became started to feel stale
for some reason yeah I think one thing that I think uh helps us is that we're sort of doing it all in one where we're developing the the ux and the way you interact with the model and at the same time as we're developing like how we actually make the model give better answers so like how you build up the The Prompt or or like how do you find the context and for a cursor tab like how do you train the model um so I think that helps us to have all of it like sort
of like the same people working on the entire experience on end yeah it's like the the person making the UI and the person training the model like sit to like 18 ft away so often the same person even yeah often often even the same person so you you can you create things that that are sort of not possible if you're not you're not talking you're not experimenting and you're using like you said cursor to write cursor of course oh yeah yeah well let's talk about some of these features let's talk about the all- knowing the
all powerful praise B to the tab so the you know autocomplete on steroids basically so what how does tab work what is tab to highlight and summarize it a high level I'd say that there are two things that curser is pretty good at right now there there are other things that it does um but two things it it helps programmers with one is this idea of looking over your shoulder and being like a really fast colleague who can kind of jump ahead of you and type and figure out what you're what you're going to do
next and that was the original idea behind that was kind kind of the kernel the idea behind a good autocomplete was predicting what you're going to do next you can make that concept even more ambitious by not just predicting the characters after cursor but actually predicting the next entire change you're going to make the next diff the next place you're going to jump to um and the second thing cursor is is pretty good at right now too is helping you sometimes jump ahead of the AI and tell it what to do and go from instructions
to code and on both of those we've done a lot of work on making the editing experience for those things ergonomic um and also making those things smart and fast one of the things we really wanted was we wanted the model to be able to edit code for us uh that was kind of a wish and we had multiple attempts at it before before we had a sort of a good model that could edit code for you U then after after we had a good model I think there there have been a lot of effort
to you know make the inference fast for you know uh having having a good good experience and uh we've been starting to incorporate I mean Michael sort of mentioned this like ability to jump to different places and that jump to different places I think came from a feeling off you know once you once you accept an edit um was like man it should be just really obvious where to go next it's like it's like I I made this change the model should just know that like the next place to go to is like 18 lines
down like uh if you're if you're a whim user you could press 18 JJ or whatever but like why why even why am I doing this like the model the model should just know it and then so so the idea was you you just press tab it would go 18 lines down and then make it would show you show you the next edit and you would press tab so it's just you as long as you could keep pressing Tab and so the internal competition was how many tabs can we make them pressive once you have
like the idea uh more more uh sort of abstractly the the thing to think about is sort of like once how how how are the edit sort of zero zero entropy so once You' sort of expressed your intent and the edit is there's no like new bits of information to finish your thought but you still have to type some characters to like make the computer understand what you're actually thinking then maybe the model should just sort of read your mind and and all the zero entropy bits should just be like tabbed away yeah that was
that was sort of the abstract there's this interesting thing where if you look at language model loss on on different domains um I believe the bits per bite which is kind of character normalized loss for code is lower than language which means in general there are a lot of tokens in code that are super predictable lot of characters that are super predictable um and this is I think even magnified when you're not just trying to autocomplete code but predicting what the user is going to do next in their editing of existing code and so you
know the gold cursor tab is let's eliminate all the low entropy actions you take inside of the editor when the intent is effectively determined let's just jump you forward in time skip you forward well well what's the intuition and what's the technical details of how to do next cursor prediction that jump that's not that's not so intuitive I think to people yeah I think I can speak to a few of the details on how how to make these things work they're incredibly low latency so you need to train small models on this on this task
um in particular they're incredibly pre-fill token hungry what that means is they have these really really long prompts where they see a lot of your code and they're not actually generating that many tokens and so the perfect fit for that is using a sparse model meaning Ane model um so that was kind of one one break one breakthrough we made that substantially improved its performance at longer context the other being um a variant of speculative decoding that we we kind of built out called speculative edits um these are two I think important pieces of what
make it quite high quality um and very fast okay soe mixture of experts the input is huge the output is small yeah okay so like what what what else can you say about how to make it like caching play a role in this cashing plays a huge role M um because you're dealing with this many input tokens if every single keystroke that you're typing in a given line you had to rerun the model on all those tokens passed in you're just going to one significantly deg grade latency two you're going to kill your gpus with
load so you need to you you need to design the actual prompts use for the model such that they're cach caching aware and then yeah you need you need to re use the KV cach across request just so that you're spending less work less compute uh again what are the things that tab is supposed to be able to do kind of in the near term just to like sort of Linger on that generate code like fill empty space Also edit code across multiple lines yeah and then jump to different locations inside the same file yeah
and then like hopefully jump to different files also so if you make an edit in one file and maybe maybe you have to go maybe you have to go to another file to finish your thought it should it should go to the second file also yeah and then the full generalization is like next next action prediction like sometimes you need to run a command in the terminal and it should be able to suggest the command based on the code that you wrote too um or sometimes you actually need to like it suggest something but you
you it's hard for you to know if it's correct because you actually need some more information to learn like you need to know the type to be able to verify that it's correct and so maybe it should actually take you to a place that's like the definition of something and then take you back so that you have all the requisite knowledge to be able to accept the next completion Al also providing the human the knowledge yes right yeah can you integrate like I just uh gotten to know a guy named Prime Jen who I believe
has an SS you can order coffee via SSH oh yeah oh we did that we did that uh so can that also the model do that like feed you and like yeah and provide you with caffeine okay so that's the general framework yeah and the the magic moment would be if it is programming is this weird discipline where um sometimes the next five minutes not always but sometimes the next five minutes of what you're going to do is actually predictable from the stuff you've done recently and so can you get to a world where that
next 5 minutes either happens by you disengaging and it taking you through or maybe a little bit more of just you seeing Next Step what it's going to do and you're like okay that's good that's good that's good that's good and you can just sort of tap tap tap through these big changes as we're talking about this I should mention like one of the really cool and noticeable things about cursor is that there's this whole diff interface situation going on so like the model suggests with uh with the red and the green of like here's
how we're going to modify the code and in the chat window you can apply and it shows you the diff and you can accept the diff so maybe can you speak to whatever direction of that we'll probably have like four or five different kinds of diffs uh so we we have optimized the diff for for the autocomplete so that has a different diff interface than uh then when you're reviewing larger blocks of code and then we're trying to optimize uh another diff thing for when you're doing multiple different files uh and and sort of at
a high level the difference is for when you're doing autocomplete it should be really really fast to read uh actually it should be really fast to read in all situations but in autocomplete it sort of you're you're really like your eyes focused in one area you you can't be in too many you the humans can't look in too many different places so you're talking about on the interface side like on the interface side so it currently has this box on the side so we have the current box and if it tries to delete code in
some place and tries to add other code it tries to show you a box on the you can maybe show it if we pull it up on cursor. comom this is what we're talking about so that it was like three or four different attempts at trying to make this this thing work where first the attempt was like these blue crossed out line so before it was a box on the side it used to show you the code to delete by showing you like uh like Google doc style you would see like a line through it
then you would see the the new code that was super distracting and then we tried many different you know there was there was sort of deletions there was trying to Red highlight then the next iteration of it which is sort of funny Would you would hold the on Mac the option button so it would it would sort of highlight a region of code to show you that there might be something coming uh so maybe in this example like the input and the value uh would get would all get blue and the blue would to highlight
that the AI had a suggestion for you uh so instead of directly showing you the thing it would show you that the AI it would just hint that the AI had a suggestion and if you really wanted to see it you would hold the option button and then you would see the new suggestion then if you release the option button you would then see your original code mhm so that's by the way that's pretty nice but you have to know to hold the option button yeah I by the way I'm not a Mac User but
I got it it was it was it's a button I guess you people it's h you know it's again it's just it's just nonintuitive I think that's the that's the key thing and there's a chance this this is also not the final version of it I am personally very excited for um making a lot of improvements in this area like uh we we often talk about it as the verification problem where U these diffs are great for small edits uh for large edits or like when it's multiple files or something it's um actually a little
bit prohibitive to to review these diffs and uh uh so there are like a couple of different ideas here like one idea that we have is okay you know like parts of the diffs are important they have a lot of information and then parts of the diff um are just very low entropy they're like exam like the same thing over and over again and so maybe you can highlight the important pieces and then gray out the the not so important pieces or maybe you can have a model that uh looks at the the diff and
and sees oh there's a likely bug here I will like Mark this with a little red squiggly and say like you should probably like review this part of the diff um and ideas in in that vein I think are exciting yeah that's a really fascinating space of like ux design engineering so you're basically trying to guide the human programmer through all the things they need to read and nothing more yeah like optimally yeah and you want an intelligent model to do it like ly diffs Al diff algorithms are they're like Al like they're just like
normal algorithms uh there's no intelligence uh there's like intelligence that went into designing the algorithm but then there there's no like you don't care if the if it's about this thing or this thing uh and so you want a model to to do this so I think the the the general question is like M these models are going to get much smarter as the models get much smarter uh the the changes they will be able to propose are much bigger so as the changes gets bigger and bigger and bigger the humans have to do more
and more and more verification work it gets more and more more hard like it's just you need you need to help them out it sort of I I don't want to spend all my time reviewing code uh can you say a little more across multiple files div yeah I mean so GitHub tries to solve this right with code review when you're doing code review you're reviewing multiple deaths cross multiple files but like Arvid said earlier I think you can do much better than code review you know code review kind of sucks like you spend a
lot of time trying to grock this code that's often quite unfamiliar to you and it often like doesn't even actually catch that many bugs and I think you can signific significantly improve that review experience using language models for example using the kinds of tricks that AR had described of maybe uh pointing you towards the regions that matter um I think also if the code is produced by these language models uh and it's not produced by someone else like the code review experience is designed for both the reviewer and the person that produced the code in
the case where the person that produced the code is a language model you don't have to care that much about their experience and you can design the entire thing around the reviewer such that the reviewer's job is as fun as easy as productive as possible um and I think that that feels like the issue with just kind of naively trying to make these things look like code review I think you can be a lot more creative and and push the boundary and what's possible just one one idea there is I think ordering matters generally when
you review a PR you you have this list of files and you're reviewing them from top to bottom but actually like you actually want to understand this part first because that came like logically first and then you want understand the next part and um you don't want to have to figure out that yourself you want a model to guide you through the thing and is the step of creation going to be more and more natural language is the goal versus with actual uh I think sometimes I don't think it's going to be the case that
all of programming will be natural language and the reason for that is you know if I'm PR programming with swalla and swall is at the computer and the keyboard uh and sometimes if I'm like driving I want to say to swallet hey like implement this function and that that works and then sometimes it's just so annoying to explain to swalla what I want him to do and so I actually take over the keyboard and I show him I I write like part of the example and then it makes sense and that's the easiest way to
communicate and so I think that's also the case for AI like sometimes the easiest way to communicate with the AI will be to show an example and then it goes and does the thing everywhere else or sometimes if you're making a website for example the easiest way to show to the a what you want is not to tell it what to do but you know drag things around or draw things um and yeah and and like maybe eventually we will get to like brain machine interfaces or whatever and can of like understand what you're thinking
and so I think natural language will have a place I think it will not definitely not be the way most people program most of the time I'm really feeling the AGI with this editor uh it feels like there's a lot of machine learning going on underneath tell tell me about some of the ml stuff that makes it all work recursor really works via this Ensemble of custom models that that that we've trained alongside you know the frontier models that are fantastic at the reasoning intense things and so cursor tab for example is is a great
example of where you can specialize this model to be even better than even Frontier models if you look at evls on on the on the task we set it at the other domain which it's kind of surprising that it requires custom models but but it's kind of necessary and works quite well is in apply um so I think these models are like the frontier models are quite good at sketching out plans for code and generating like rough sketches of like the change but actually creating diffs is quite hard um for Frontier models for your training
models um like you try to do this with Sonet with 01 any Frontier Model and it it really messes up stupid things like counting line numbers um especially in super super large file um and so what we've done to alleviate this is we let the model kind of sketch out this rough code block that indicates what the change will be and we train a model to then apply that change to the file and we should say that apply is the model looks at your code it gives you a really damn good suggestion of what new
things to do and the seemingly for humans trivial step of combining the two you're saying is not so trivial contrary to popular perception it is not a deterministic algorithm yeah I I I think like you see shallow copies of apply um elsewhere and it just breaks like most of the time because you think you can kind of try to do some deterministic matching and then it fails you know at least 40% of the time and that just results in a terrible product experience um I think in general this this regime of you are going to
get smarter models and like so one other thing that apply lets you do is it lets you use fewer tokens with the most intelligent models uh this is both expensive in terms of latency for generating all these tokens um and cost so you can give this very very rough sketch and then have your smaller models go and implement it because it's a much easier task to implement this very very sketched out code and I think that this this regime will continue where you can use smarter and SM models to do the planning and then maybe
the implementation details uh can be handled by the less intelligent ones perhaps you'll have you know maybe 01 maybe it'll be even more cap capable models given an even higher level plan that is kind of recursively uh applied by Sonet and then the apply model maybe we should we should talk about how to how to make it fast yeah I feel like fast is always an interesting detail fast good yeah how do you make it fast yeah so one big component of making it it fast is speculative edits so speculative edits are a variant of
speculative decoding and maybe be helpful to briefly describe speculative decoding um with speculative decoding what you do is you you can kind of take advantage of the fact that you know most of the time and I I'll add the caveat that it would be when you're memory Bound in in language model Generation Um if you process multiple tokens at once um it is faster than generating one Tok at a time so this is like the same reason why if you look at tokens per second uh with prompt tokens versus generated tokens it's much much faster
for prompt tokens um so what we do is instead of using what specul decoding normally does which is using a really small model to predict these draft tokens that your larger model would then go in and and verify um with code edits we have a very strong prior of what the existing code will look like and that prior is literally the same exact code so you can do is you can just feed chunks of the original code back into the into the model um and then the model will just pretty much agree most of the
time that okay I'm just going to spit this code back out and so you can process all of those lines in parallel and you just do this with sufficiently many chunks and then eventually you'll reach a point of disagreement where the model will now predict text that is different from the ground truth original code it'll generate those tokens and then we kind of will decide after enough tokens match uh the original code to re start speculating in chunks of code what this actually ends up looking like is just a much faster version of normal editing
code so it's just like it looks like a much faster version of the model rewriting all the code so just we we can use the same exact interface that we use for for diffs but it will just stream down a lot faster and then and then the advantage is that W wireless streaming you can just also be reviewing start reviewing the code exactly before before it's done so there's no no big loading screen uh so maybe that that is part of the part of the advantage so the human can start reading before the thing is
done I think the interesting riff here is something like like speculation is a fairly common idea nowadays it's like not only in language models I mean there's obviously speculation in CPUs and there's there like speculation for databases and like speculation all over the place let me ask the sort of the ridiculous question of uh which llm is better at coding GPT Claude who wins in the context of programming and I'm sure the answer is much more Nuance because it sounds like every single part of this involves a different model yeah I think they there's no
model that poo dominates uh others meaning it is better in all categories that we think matter the categories being speed um ability to edit code ability to process lots of code long context you know a couple of other things and kind of coding capabilities the one that I'd say right now is just kind of net best is Sonet I think this is a consensus opinion our one's really interesting and it's really good at reasoning so if you give it really hard uh programming interview style problems or lead code problems it can do quite quite well
on them um but it doesn't feel like it kind of understands your rough intent as well as son it does like if you look at a lot of the other Frontier models um one qual I have is it feels like they're not necessarily over I'm not saying they they train in benchmarks um but they perform really well in benchmarks relative to kind of everything that's kind of in the middle so if you tried on all these benchmarks and things that are in the distribution of the benchmarks they're valuated on you know they'll do really well
but when you push them a little bit outside of that son's I think the one that that kind of does best at at kind of maintaining that same capability like you kind of have the same capability in The Benchmark as when you try to instruct it to do anything with coding what another ridiculous question is the difference between the normal programming experience versus what benchmarks represent like where do benchmarks fall short do you think when we're evaluating these models by the way that's like a really really hard it's like like critically important detail like how
how different like benchmarks are versus where is like real coding where real coding it's not interview style coding it's you're you're doing these you know humans are saying like half broken English sometimes and sometimes you're saying like oh do what I did before sometimes you're saying uh you know go add this thing and then do this other thing for me and then make this UI element and then you know it's it's just like a lot of things are sort of context dependent you really want to like understand the human and then do do what the
human wants as opposed to sort of this maybe the the way to put it is sort of abstractly is uh the interview problems are very wellp specified they lean a lot on specification while the human stuff is less specified yeah I think that this this SP for question is both Complicated by what um Sol just mentioned and then also to what Aman was getting into is that even if you like you know there's this problem of like the skew between what can you actually model in a benchmark versus uh real programming and that can be
sometimes hard to encapsulate because it's like real programming is like very messy and sometimes things aren't super well specified what's correct or what isn't but then uh it's also doubly hard because of this public Benchmark problem and that's both because public benchmarks are sometimes kind of Hill climbed on then it's like really really hard to also get the data from the public benchmarks out of the models and so for instance like one of the most popular like agent benchmarks sweet bench um is really really contaminated in the training data of uh these Foundation models and
so if you ask these Foundation models to do a sweet bench problem you actually don't give them the context of a codebase they can like hallucinate the right file pass they can hallucinate the right function names um and so the the it's it's also just the public aspect of these things is tricky yeah like in that case it could be trained on the literal issues or pool request themselves and and maybe the lives will start to do a better job um or they've already done a good job at decontaminating those things but they're not going
to emit the actual training data of the repository itself like these are all like some of the most popular python repositories like simpai is one example I don't think they're going to handicap their models on Senpai and all these popular P python repositories in order to get uh true evaluation scores in these benchmarks yeah I think that given the dirs and benchmarks um there have been like a few interesting crutches that uh places that build systems with these models or build these models actually use to get a sense of are they going in the right
direction or not and uh in a lot of places uh people will actually just have humans play with the things and give qualitative feedback on these um like one or two of the foundation model companies they they have people who that's that's a big part of their role and you know internally we also uh you know qualitatively assess these models and actually lean on that a lot in addition to like private evals that we have it's like the live the vibe yeah the vi the vibe Benchmark human Benchmark the hum you pull in the humans
to do a Vibe check yeah okay I mean that's that's kind of what I do like just like reading online forums and Reddit and X just like well I don't know how to properly load in people's opinions because they'll say things like I feel like Claude or gpt's gotten Dumber or something they'll say I feel like and then I sometimes feel like that too but I wonder if it's the model's problem or mine yeah with Claude there's an interesting take I heard where I think AWS has different chips um and I I suspect they've slightly
different numerics than uh Nvidia gpus and someone speculated that claud's deg degraded performance had to do with maybe using the quantise version that existed on AWS Bedrock versus uh whatever was running on on anthropics gpus I interview a bunch of people that have conspiracy theories so I'm glad spoke spoke to this conspiracy well it's it's not not like conspiracy theory as much as they're just they're like they're you know humans humans are humans and there's there's these details and you know you're doing like these quzy amount of flops and you know chips are messy and
man you can just have bugs like bugs are it's it's hard to overstate how how hard bugs are to avoid what's uh the role of a good prompt in all this see you mention that benchmarks have really uh structured well formulated prompts what what should a human be doing to maximize success and what's the importance of what the humans you wrote a blog post on you called it prompt design yeah uh I think it depends on which model you're using and all of them are likly different and they respond differently to different prompts but um
I think the original gp4 uh and the original sort of bre of models last last year they were quite sensitive to the prompts and they also had a very small context window and so we have all of these pieces of information around the codebase that would maybe be relevant in the prompt like you have the docs you have the files that you add you have the conversation history and then there's a problem like how do you decide what you actually put in the prompt and when you have a a limited space and even for today's
models even when you have long context filling out the entire context window means that it's slower it means that sometimes a model actually gets confused and some models get more confused than others and we have this one system internally that we call preum which helps us with that a little bit um and I think it was built for the era before where we had 8,000 uh token context Windows uh and it's a little bit similar to when you're making a website you you sort of you you want it to work on mobile you want it
to work on a desktop screen and you have this uh Dynamic information which you don't have for example if you're making like designing a print magazine you have like you know exactly where you can put stuff but when you have a website or when you have a prompt you have these inputs and then you need to format them will always work even if the input is really big then you might have to cut something down uh and and and so the idea was okay like let's take some inspiration what's the best way to design websites
well um the thing that we really like is is react and the declarative approach where you um you use jsx in in in JavaScript uh and then you declare this is what I want and I think this has higher priority or like this has higher Z index than something else um and then you have this rendering engine in web design it's it's like Chrome and uh in our case it's a pre renderer uh which then fits everything onto the page and and so you declaratively decide what you want and then it figures out what you
want um and and so we have found that to be uh quite helpful and I think the role of it has has sort of shifted over time um where initially was to fit to these small context Windows now it's really useful because you know it helps us with splitting up the data that goes into the prompt and the actual rendering of it and so um it's easier to debug because you can change the rendering of the prompt and then try it on Old prompts because you have the raw data that went into the prompt and
then you can see did my change actually improve it for for like this entire evil set so do you literally prompt with jsx yes yes so it kind of looks like react there are components like we have one component that's a file component and it takes in like the cursor like usually there's like one line where the cursor is in your file and that's like probably the most important line because that's the one you're looking at and so then you can give priorities so like that line has the highest priority and then you subtract one
for every line that uh is farther away and then eventually when it's render it to figure out how many lines can I actually fit and it centers around that thing that's amazing yeah and you can do like other fancy things where if you have lots of code blocks from the entire code base you could use uh retrieval um and things like embedding and reranking scores to add priorities for each of these components so should humans when they ask questions also use try to use something like that like would it be beneficial to write jsx in
the in the problem where the whole idea is should be loose and messy I I think our goal is kind of that you should just uh do whatever is the most natural thing for you and then we are job is to figure out how do we actually like retrieve the relative EV things so that your thing actually makes sense well this is sort of the discussion I had with uh Arvin of perplexity is like his whole idea is like you should let the person be as lazy as he want but like yeah that's a beautiful
thing but I feel like you're allowed to ask more of programmers right so like if you say just do what you want I mean humans are lazy there's a kind of tension between just being lazy versus like provide more is uh be prompted almost like the system pressuring you or inspiring you to be articulate not in terms of the grammar of the sentences but in terms of the depth of thoughts that you convey inside the uh the problems I think even as a system gets closer to some level of perfection often when you ask the
model for something you just are not not enough intent is conveyed to know what to do and there are like a few ways to resolve that intent one is the simple thing of having model just ask you I'm not sure how to do these parts based in your query could you clarify that um I think the other could be maybe if you there are five or six possible Generations given the uncertainty present in your query so far why don't we just actually show you all of those and let you pick them how hard is it
to for the model to choose to speak talk back sort of versus gener that's a that's hard sort of like how to deal with the uncertainty do I do I choose to ask for more information to reduce the ambiguity so I mean one of the things we we do is um it's like a recent addition is try to suggest files that you can add so and while you're typing uh one can guess what the uncertainty is and maybe suggest that like you know maybe maybe you're writing your API and uh we can guess using the
commits uh that you've made previously in the same file that the client and the server is super useful and uh there's like a hard technical problem of how do you resolve it across all commits which files are the most important given your current prompt and we still sort of uh initial version is ruled out and I'm sure we can make it much more accurate uh it's it's it's very experimental but then the ideaas we show you like do you just want to add this file this file this file also to tell you know the model
to edit those files for you uh because if if you're maybe you're making the API like you should also edit the client and the server that is using the API and the other one resolving the API and so that would be kind of cool as both there's the phase where you're writing the prompt and there's before you even click enter maybe we can help resolve some of the uncertainty to what degree do you use uh agentic approaches how useful are agents we think agents are really really cool like I I I think agents is like
uh it's like resembles sort of like a human it's sort of like the like you can kind of feel that it like you're getting closer to AGI because you see a demo where um it acts as as a human would and and it's really really cool I think um agents are not yet super useful for many things they I think we're we're getting close to where they will actually be useful and so I think uh there are certain types of tasks where having an agent would be really nice like I would love to have an
agent for example if like we have a bug where you sometimes can't command C and command V uh inside our chat input box and that's a task that's super well specified I just want to say like in two sentences this does not work please fix it and then I would love to have an agent that just goes off does it and then uh a day later I I come back and I review the the thing you mean it goes finds the right file yeah it finds the right files it like tries to reproduce the bug
it like fixes the bug and then it verifies that it's correct and this is could be a process that takes a long time um and so I think I would love to have that uh and then I think a lot of programming like there is often this belief that agents will take over all of programming um I don't think we think that that's the case because a lot of programming a lot of the value is in iterating or you don't actually want to specify something upfront because you don't really know what you want until youve
seen an initial version and then you want to iterate on that and then you provide more information and so for a lot of programming I think you actually want a system that's instant that gives you an initial version instantly back and then you can iterate super super quickly uh what about something like that recently came out rep agent that does also like setting up the development environment installing software packages configuring everything configuring the databases and actually deploying the app yeah is that also in the set of things you dream about I think so I think
that would be really cool for for certain types of programming uh it it would be really cool is that within scope of cursor yeah we're aren't actively working on it right now um but it's definitely like we want to make the programmer's life easier and more fun and some things are just really tedious and you need to go through a bunch of steps and you want to delegate that to an agent um and then some things you can actually have an agent in the background while you're working like let's say you have a PR that's
both backend and front end and you're working in the front end and then you can have a background agent that doesn't work and figure out kind of what you're doing and then when you get to the backend part of your PR then you have some like initial piece of code that you can iterate on um and and so that that would also be really cool one of the things we already talked about is speed but I wonder if we can just uh Linger on that some more in the the various places that uh the technical
details involved in making this thing really fast so every single aspect of cursor most aspects of cursor feel really fast like I mentioned the apply is probably the slowest thing and for me from sorry the pain I know it's it's a pain it's a pain that we're feeling and we're working on fixing it uh yeah I mean it says something that something that feels I don't know what it is like 1 second or two seconds that feels slow that means that's actually shows that everything else is just really really fast um so is there some
technical details about how to make some of these models so how to make the chat fast how to make the diffs fast is there something that just jumps to mind yeah I mean so we can go over a lot of the strategies that we use one interesting thing is Cash Waring um and so what you can is if as the user is typing you can have yeah you're you're probably going to use uh some piece of context and you can know that before the user's done typing so you know as we discussed before reusing the
KV cache results and lower latency lower cost uh cross requests so as a user starts type in you can immediately warm the cache with like let's say the current file contents and then when theyve pressed enter uh there's very few tokens it actually has to to prefill and compute before starting the generation this will significantly lower ttf can you explain how KV cach works yeah so the way Transformers work um I like it I mean like one one of the mechanisms that allow Transformers to not just independently like the mechanism that allows Transformers to not
just independently look at each token but see previous tokens are the keys and values to tension and generally the way tension works is you have at your current token some query and then you've all the keys and values of all your previous tokens which are some kind of representation that the model stores internally of all the previous tokens in the prompt and like by default when you're doing a chat the model has to for every single token do this forward pass through the entire uh model that's a lot of Matrix multiplies that happen and that
is really really slow instead if you have already done that and you stored the keys and values and you keep that in the GPU then when I'm let's say I have stored it for the last end tokens if I now want to compute the the output token for the N plus one token I don't need to pass those first end tokens through the entire model because I already have all those keys and values and so you just need to do the forward pass through that last token and then when you're doing attention uh you're reusing
those keys and values that have been computed which is the only kind of sequential part um or sequentially dependent part of the Transformer is there like higher level caching of like caching of the prompts or that kind of stuff could help yeah that that there's other types of caching you can kind of do um one interesting thing that you can do for cursor tab is you can basically predict ahead as if the user would have accepted the suggestion and then trigger another uh request and so then you've cashed you've done the speculative it's it's a
mix of speculation and caching right because you're speculating what would happen if they accepted it and then you have this value that is cach this this uh suggestion and then when they press tab the next one would be waiting for them immediately it's a it's a kind of clever heuristic slash trick uh that uses a higher level caching and and can give uh the it feels fast despite there not actually being any changes in the in the model and if you can make the KV cach smaller one of the advantages you get is like maybe
maybe you can speculate even more maybe you can get seriously 10 things that you know could be useful I like uh like predict the next 10 and and then like it's possible the user hits the the one of the 10 it's like much higher chance than the user hits like the exact one that you show them uh maybe they typeing another character and and he sort of hits hits something else in the cache yeah so there's there's all these tricks where um the the general phenomena here is uh I think it's it's also super useful
for RL is you know may maybe a single sample from the model isn't very good but if you predict like 10 different things uh turns out that one of the 10 uh that's right is the probability is much higher there's these passid key curves and you know part of RL like what what RL does is you know you can you can exploit this passid K phenomena to to make many different predictions and and uh one one way to think about this the model sort of knows internally has like has some uncertainty over like which of
the key things is correct or like which of the key things does the human want when we ARL our uh you know cursor Tab model one of the things we're doing is we're predicting which like which of the hundred different suggestions the model produces is more amendable for humans like which of them do humans more like than other things uh maybe maybe like there's something with the model can predict very far ahead versus like a little bit and maybe somewhere in the middle and and you just and then you can give a reward to the
things that humans would like more and and sort of punish the things that it would like and sort of then train the model to Output the suggestions that humans would like more you you have these like RL Loops that are very useful that exploit these passive K curves um Oman maybe can can go into even more detail yeah it's a little it is a little different than speed um but I mean like technically you tie it back in because you can get away with the smaller model if you are all your smaller model and it
gets the same performance as the bigger one um that's like and SW I was mentioning stuff about KV about reducing the size of your KV cach there there are other techniques there as well that are really helpful for Speed um so kind of back in the day like all the way two years ago uh people mainly use multi-ad attention um and I think there's been a migration towards more uh efficient attention schemes like group query um or multiquery attention and this is really helpful for then uh with larger batch sizes being able to generate the
tokens much faster the interesting thing here is um this now has no effect on that uh time to First token pre-fill speed uh the thing this matters for is uh now generating tokens and and why is that because when you're generating tokens instead of uh being bottlenecked by doing the super realizable Matrix multiplies across all your tokens you're bottleneck by how quickly it's for long context um with large batch sizes by how quickly you can read those cache keys and values um and so then how that that's memory bandwidth and how can we make this
faster we can try to compress the size of these keys and values so multiquery attention is the most aggressive of these um where normally with multi-head attention you have some number of quote unquote attention heads um and some number of kind of query query heads U multiquery just preserves the query heads gets rid of all the key value heads um so there's only one kind of key value head and there's all the remaining uh query heads with group query um you instead you know preserve all the query heads and then your keys and values are
kind of in there are fewer heads for the keys and values but you're not reducing it to just one um but anyways like the whole point here is you're just reducing the size of your KV cache and then there is MLA yeah multi- latent um that's a little more complicated and the way that this works is it kind of turns the entirety of your keys and values across all your heads into this kind of one latent Vector that is then kind of expanded in frence time but MLA is from this company uh called Deep seek
um it's it's quite an interesting algorithm uh maybe the key idea is sort of uh in both mqa uh and in other places what you're doing is sort of reducing the uh num like the number of KV heads the advantage you get from that is is you know there's less of them but uh maybe the theory is that you actually want a lot of different uh like you want each of the the keys and values to actually be different so one way to reduce the size is you keep uh one big shared Vector for all
the keys and values and then you have smaller vectors for every single token so that when you m you can you can store the only the smaller thing as some sort of like low rank reduction and the low rank reduction with that and at the end of the time when you when you eventually want to compute the final thing uh remember that like your memory bound which means that like you still have some some compute left that you can use for these things and so if you can expand the um the latent vector back out
and and somehow like this is far more efficient because just like you're reducing like for example maybe like you're reducing like 32 or something like the size of the vector that you're keeping yeah there's perhaps some richness in having a separate uh set of keys and values and query that kind of pawise match up versus compressing that all into one and that interaction at least okay and all of that is dealing with um being memory bound yeah and what I mean ultimately how does that map to the user experience trying to get the yeah the
the two things that it maps to is you can now make your cash a lot larger because you've less space allocated for the KB cash you can maybe cash a lot more aggressively and a lot more things do you get more cash hits which are helpful for reducing the time to First token for the reasons that were kind of described earlier and then the second being when you start doing inference with more and more requests and larger and larger batch sizes you don't see much of a Slowdown in as it's generating the tokens the speed
of that what it also allows you to make your prompt bigger for certain yeah yeah so like the basic the size of your KV cache is uh both the size of all your prompts multiply by the number of prompts being processed in parallel so you could increase either those Dimensions right the batch size or the size of your prompts without degrading the latency of generating tokens Arvid you wrote a blog post Shadow workspace iterating on code in the background yeah so what's going on uh so to be clear we want there to be a lot
of stuff stuff happening in the background and we're experimenting with a lot of things uh right now uh we don't have much of that happening other than like the the cash warming or like you know figuring out the right context to that goes into your command PRS for example uh but the idea is if you can actually spend computation in the background then you can help um help the user maybe like at a slightly longer time Horizon than just predicting the next few lines that you're going to make but actually like in the next 10
minutes what are you're going to make and by doing it in background you can spend more comp computation doing that and so the idea of the Shadow workspace that that we implemented and we use it internally for like experiments um is that to actually get advantage of doing stuff in the background you want some kind of feedback signal to give give back to the model because otherwise like you can get higher performance by just letting the model think for longer um and and so like o1 is a good example of that but another way you
can improve performance is by letting the model iterate and get feedback and and so one very important piece of feedback when you're a programmer is um the language server which is uh this thing it exists uh for most different languages and there's like a separate language Ser per language and it can tell you you know you're using the wrong type appear and then gives you an error or it can allow you to go to definition and sort of understands the structure of your code so language servers are extensions developed by like there's a typescript language
Ser developed by the typescript people a rust language Ser developed by the rust people and then they all inter interface over the language server protocol to vs code so that vs code doesn't need to have all of the different languages built into vs code but rather uh you can use the existing compiler infrastructure for linting purposes what it's for it's for linting it's for going to definition uh and for like seeing the the right types that you're using uh so it's doing like type checking also yes type checking and and going to references um and
that's like when you're working in a big project you you kind of need that if you if you don't have that it's like really hard to to code in a big project can you say again how that's being used inside cursor the the language server protocol communication thing so it's being used in cursor to show to the programmer just like nvs could but then the idea is you want to show that same information to the models the I models um and you want to do that in a way that doesn't affect the user because you
wanted to do it in background and so the idea behind the chadow workspace was okay like one way we can do this is um we spawn a separate window of cursor that's hidden and so you can set this flag and electron is hidden there is a window but you don't actually see it and inside of this window uh the AI agents can modify code however they want um as long as they don't save it because it's still the same folder um and then can get feedback from from the lters and go to definition and and
iterate on their code so like literally run everything in the background like as if right yeah maybe even run the code so that's the eventual version okay that's what you want and a lot of the blog post is actually about how do you make that happen because it's a little bit tricky you want it to be on the user's machine so that it exactly mirrors the user's environment and then on Linux you can do this cool thing where you can actually mirror the file system and have the AI make changes to the files and and
it thinks that it's operating on the file level but actually that's stored in in memory and you you can uh create this kernel extension to to make it work um whereas on Mac and windows it's a little bit more difficult uh and and uh but it's it's a fun technical problems that's way one one maybe hacky but interesting idea that I like is holding a lock on saving and so basically you can then have the language model kind of hold the lock on on saving to disk and then instead of you operating in the ground
truth version of the files uh that are save to dis you you actually are operating what was the shadow workspace before and these unsaved things that only exist in memory that you still get Lind erors for and you can code in and then when you try to maybe run code it's just like there's a small warning that there's a lock and then you kind of will take back the lock from the language server if you're trying to do things concurrently or from the the shadow workspace if you're trying to do things concurrently that's such an
exciting feuture by the way it's a bit of a tangent but like to allow a model to change files it's scary for people but like it's really cool to be able to just like let the agent do a set of tasks and you come back the next day and kind of observe like it's a colleague or something like that yeah yeah and I think there may be different versions of like runability where for the simple things where you're doing things in the span of a few minutes on behalf of the user as they're programming it
makes sense to make something work locally in their machine I think for the more aggressive things where you're making larger changes that take longer periods of time you'll probably want to do this in some sandbox remote environment and that's another incredibly tricky problem of how do you exactly reproduce or mostly reproduce to the point of it being effectively equivalent for running code the user's environment which is remote remote sandbox I'm curious what kind of Agents you want for for coding oh do you want them to find bugs do you want them to like Implement new
features like what agents do you want so by the way when I think about agents I don't think just about coding uh I think so for the practic this particular podcast there's video editing and a lot of if you look in Adobe a lot there's code behind uh it's very poorly documented code but you can interact with premiere for example using code and basically all the uploading everything I do on YouTube everything as you could probably imagine I do all of that through code and so and including translation and overdubbing all this so I Envision
all those kinds of tasks so automating many of the tasks that don't have to do directly with the editing so that okay that's what I was thinking about but in terms of coding I would be fundamentally thinking about bug finding like many levels of kind of bug finding and also bug finding like logical bugs not logical like spiritual bugs or something one's like sort of big directions of implementation that kind of stuff that's Bine on Buck finding yeah I mean it's really interesting that these models are so bad at bug finding uh when just naively
prompted to find a bug they're incredibly poorly calibrated even the the smartest models exactly even o even 01 how do you explain that is there a good intuition I think these models are a really strong reflection of the pre-training distribution and you know I do think they they generalize as the loss gets lower and lower but I don't think the the loss and the scale is quite or the loss is low enough such that they're like really fully generalizing in code like the things that we use these things for uh the frontier models that that
they're quite good at are really code generation and question answering these things exist in massive quantities and pre-training with all of the code on GitHub on the scale of many many trillions of tokens and questions and answers on things like stack Overflow and maybe GitHub issues and so when you try to push some of these things that really don't exist uh very much online like for example the cursor tap objective of predicting the next edit given the edit's done so far uh the brittleness kind of shows and then bug detection is another great example where
there aren't really that many examples of like actually detecting real bugs and then proposing fixes um and the models just kind of like really struggle at it but I think it's a question of transferring the model like in the same way that you get this fantastic transfer um from pre-trained Models uh just on code in general to the cursor tab objective uh you'll see a very very similar thing with generalized models that are really good to code to bug detection it just takes like a little bit of kind of nudging in that direction like to
be clear I think they sort of understand code really well like while they're being pre-trained like the representation that's being built up like almost certainly like you know Somewhere In The Stream there's the model knows that maybe there's there's some SK something sketchy going on right it sort of has some sketchiness but actually eliciting this the sketchiness to uh like actually like part part of it is that humans are really calibrated on which bugs are really important it's not just actually it's not just actually saying like there's something sketchy it's like it's just sketchy trivial
it's the sketchy like you're going to take the server down it's like like part of it is maybe the cultural knowledge of uh like why is a staff engineer a staff engineer a staff engineer is is good because they know that three years ago like someone wrote a really you know sketchy piece of code that took took the server down and as opposed to like as supposed to maybe it's like you know you just this thing is like an experiment so like a few bugs are fine like you're just trying to experiment and get the
feel of the thing and so if the model gets really annoying when you're writing an experiment that's really bad but if you're writing something for super production you're like writing a database right you're you're writing code in post scripts or Linux or whatever like your lineus tals you're you're it's sort of unacceptable to have even a edge case and just having the calibration of like how paranoid is the user like but even then like if you're putting in a maximum paranoia it still just like doesn't quite get it yeah yeah yeah I mean but this
is hard for humans too to understand what which line of code is important which is not it's like you I think one of your principles on a website says if if if a code can do a lot of damage one should add a comment that say this this this line of code is is dangerous and all caps 10 times no you say like for every single line of code inside the function you have to and that's quite profound that says something about human beings because the the engineers move on even the same person might just
forget how it can sync the Titanic a single function like you don't you might not in it that quite clearly by looking at the single piece of code yeah and I think that that one is also uh partially also for today's AI models where uh if you actually write dangerous dangerous dangerous in every single line like uh the models will pay more attention to that and will be more likely to find bucks in that region that's actually just straight up a really good practice of a labeling code of how much damage this can do yeah
I mean it's controversial like some people think it's ugly uh swall well I actually think it's it's like in fact I actually think this one of the things I learned from AR is you know like I sort of aesthetically I don't like it but I think there's certainly something where like it's it's useful for the models and and humans just forget a lot and it's really easy to make a small mistake and cause like bring down you know like just bring down the server and like you like of course we we like test a lot
and whatever but there there's always these things that you have to be very careful yeah like with just normal dock strings I think people will often just skim it when making a change and think oh this I I know how to do this um and you kind of really need to point it out to them so that that doesn't slip through yeah you have to be reminded that you could do a lot of damage that's like we don't really think about that like yeah you think about okay how do I figure out how this work
so I can improve it you don't think about the other direction that could until until we have formal verification for everything then you can do whatever you want and you you know for certain that you have not introduced a bug if the proof passes but concretely what do you think that future would look like I think um people will just write tests anymore and um the model will suggest like you write a function the model will suggest a spec and you review the spec and uh in the meantime a smart reasoning model computes appr proof
that the implementation follows the spec um and I think that happens for for most functions don't you think this gets at a little bit some of the stuff you were talking about earlier with the difficulty of specifying intent for what you want with software um where sometimes it might be because the intent is really hard to specify it's also then going to be really hard to prove that it's actually matching whatever your intent is like you think that spec is hard to generate yeah or just like for a given spec maybe you can I think
there is a question of like can you actually do the formal verification like that's like is that possible I think that there's like more to dig into there but then also even if you have this spe if you have this spe how do you you have the spec is the spec written in natural language the spec spec would be formal but how easy would that be so then I think that you care about things that are not going to be easily well specified in the spec language I see I see would be um yeah maybe
an argument against formal verification is all you need yeah the worry is there's this massive document replacing replacing something like unitest sure yeah yeah um I think you can probably also evolve the the spec languages to capture some of the things that they don't really capture right now um but yeah I don't know I think it's very exciting and you're speaking not just about like single functions you're speaking about entire code bases I think entire code bases is harder but that that is what I would love to have and I think it should be possible
and because you can even there there's like a lot of work recently where uh you can prove formally verify down to the hardware so like through the you formally verify the C code and then you formally verify through the GCC compiler and then through the VAR log down to the hardware um and that's like incredibly big system but it actually works and I think big code bases are are sort of similar in that they're like multi-layered system and um if you can decompose it and formally verify each part then I think it should be possible
I think the specification problem is a real problem but how do you handle side effects or how do you handle I guess external dependencies like calling the stripe API maybe stripe would write a spec for their you can't do this for everything like can you do this for everything you use like how do you how do you do it for if there's language mod like maybe maybe like people use language models as Primitives in the programs they write and there's like a dependence on it and like how how do you now include that I think
you might be able to prove prove that still prove what about language models I think it it feels possible that you could actually prove that a language model is aligned for example or like you can prove that it actually gives the the right answer um that's the dream yeah that is I mean that's if it's possible your I Have a Dream speech if it's possible that that will certainly help with you know uh making sure your code doesn't have bugs and making sure AI doesn't destroy all of human civilization so the the full spectrum of
AI safety to just bug finding uh so you said the models struggle with bug finding what's the Hope You Know My Hope initially is and and I can let Michael Michael chime into to it but was like this um it should you know first help with the stupid bugs like it should very quickly catch the stupid bugs like off by one erors like sometimes you write something in a comment and do the other way it's like very common like I do this I write like less than in a comment and like I maybe write it
greater than or something like that and the model is like yeah it looks sketchy like you sure you want to do that uh but eventually it should be able to catch 100 bucks too yeah and I think that it's also important to note that this is having good bug finding models feels necessary to get to the highest reaches of having AI do more and more programming for you where you're going to you know if the AI is building more and more of the system for you you need to not just generate but also verify and
without that some of the problems that we've talked about before with programming with these models um will just become untenable um so it's not just for humans like you write a bug I write a bug find the bug for me but it's also being able to to verify the AI code and check it um is really important yeah and then how do you actually do this like we have had a lot of contentious dinner discussions of how do you actually train a bug model but one very popular idea is you know it's kind of potentially
easy to introduce a bug than actually finding the bug and so you can train a model to introduce bugs in existing code um and then you can train a reverse bug model then that uh can find find bugs using this synthetic data so that's like one example um but yeah there are lots of ideas for how to also um you can also do a bunch of work not even at the model level of taking the biggest models and then maybe giving them access to a lot of information that's not just the code like it's kind
of a hard problem to like stare at a file and be like where's the bug and you know that's that's hard for humans often right and so often you have to to run the code and being able to see things like traces and step through a debugger um there's another whole another Direction where it like kind of tends toward that and it could also be that there are kind of two different product form factors here it could be that you have a really specialty model that's quite fast that's kind of running in the background and
trying to spot bugs and it might be that sometimes sort of to arvid's earlier example about you know some nefarious input box bug might be that sometimes you want to like there's you know there's a bug you're not just like checking hypothesis free you're like this is a problem I really want to solve it and you zap that with tons and tons and tons of compute and you're willing to put in like $50 to solve that bug or something even more have you thought about integrating money into this whole thing like I would pay probably
a large amount of money for if you found a bug or even generated a code that I really appreciated like I had a moment a few days ago when I started using C were generated uh perfect uh like perfect three functions for interacting with the YouTube API to update captions and uh for localization like different in different languages the API documentation is not very good and the code across like if I I Googled it for a while I couldn't find exactly there's a lot of confusing information and cursor generated perfectly and I was like I
just said back I read the code I was like this is correct I tested it it's correct I was like I want a tip on a on a button that goes yeah here's $5 one that's really good just to support the company and support what the the interface is and the other is that probably sends a strong signal like good job right so there much stronger signal than just accepting the code right you just actually send like a strong good job that and for bug finding obviously like there's a lot of people you know that
would pay a huge amount of money for a bug like a bug bug Bounty thing right is that you guys think about that yeah it's a controversial idea inside the the company I think it sort of depends on how much uh you believe in humanity almost you know like uh I think it would be really cool if like uh you spend nothing to try to find a bug and if it doesn't find a bug you you spend Z and then if it does find a bug uh and you click accept then it also shows like
in parenthesis like $1 and so you spend $1 to accept a bug uh and then of course there's worry like okay we spent a lot of computation like maybe people will just copy paste um I think that's a worry um and then there is also the worry that like introducing money into the product makes it like kind of you know like it doesn't feel as fun anymore like you have to like think about money and and you all you want to think about is like the code and so maybe it actually makes more sense to
separate it out and like you pay some fee like every month and then you get all of these things for free but there could be a tipping component which is not like it it it still has that like dollar symbol I think it's fine but I I also see the point where like maybe you don't want to introduce it yeah I was going to say the moment that feels like people do this is when they share it when they have this fantastic example they just kind of share it with their friends there is also a
potential world where there's a technical solution to this like honor System problem too where if we can get to a place where we understand the output of the system more I mean to the stuff we were talking about with like you know error checking with the LSP and then also running the code but if you could get to a place where you could actually somehow verify oh I have fixed the bug maybe then the the bounty system doesn't need to rely on the honor System Too how much interaction is there between the terminal and the
code like how much information is gained from if you if you run the code in the terminal like can you use can you do like a a loop where it runs runs the code and suggests how to change the code if if the code and runtime gives an error is right now there're separate worlds completely like I know you can like do control K inside the terminal to help you write the code you you can use terminal contacts as well uh inside of Jack man kind of everything um we don't have the looping part yet
though we suspect something like this could make a lot of sense there's a question of whether it happens in the foreground too or if it happens in the background like what we've been discussing sure the background is pretty cool like we do running the code in different ways plus there's a database side to this which how do you protect it from not modifying the database but okay I mean there's there's certainly cool Solutions there uh there's this new API that is being developed for it's it's not in AWS uh but you know it's it certainly
it's I think it's in Planet scale I don't know if Planet scale was the first one you added it's the ability sort of add branches to a database uh which is uh like if you're working on a feature and you want to test against the prod database but you don't actually want to test against the pr database you could sort of add a branch to the database in the way to do that is to add a branch to the WR ahead log uh and there's obviously a lot of technical complexity in doing it correctly I
I guess database companies need need need new things to do uh because they have they have they have good databases now uh and and I I think like you know turbo buffer which is which is one of the databases we use as is is going to add hope maybe braning to the to the rad log and and so so maybe maybe the the AI agents will use we'll use branching they'll like test against some branch and it's sort of going to be a requirement for the database to like support branching or something it would be
really interesting if you could Branch a file system right yeah I feel like everything needs branching it's like that yeah yeah like that's the problem with the Multiverse [Music] right like if you branch on everything that's like a lot I mean there's there's obviously these like super clever algorithms to make sure that you don't actually sort of use a lot of space or CPU or whatever okay this is a good place to ask about infrastructure so you guys mostly use AWS what what are some interesting details what are some interesting challenges why' you choose AWS
why is why is AWS still winning hashtag AWS is just really really good it's really good like um whenever you use an AWS product you just know that it's going to work like it might be absolute hell to go through the steps to set it up um why is the interface so horrible because it's just so good it doesn't need to the nature of winning I think it's exactly it's just nature they winning yeah yeah but AWS you can always trust like it will always work and if there is a problem it's probably your problem
yeah okay is there some interesting like challenges to you guys have pretty new startup to get scaling to like to so many people and yeah I think that they're uh it has been an interesting Journey adding you know each extra zero to the request per second you run into all of these with like you know the general components you're using for for caching and databases run into issues as you make things bigger and bigger and now we're at the scale where we get like you know int overflows on our tables and things like that um
and then also there have been some custom systems that we've built like for instance our Ral system for um Computing a semantic index of your codebase and answering questions about a codebase that have continually I feel like been one of the the trickier things to scale I I have a few friends who are who are super super senior engineers and one of their sort of lines is like it's it's very hard to predict where systems will break when when you scale them you you you can sort of try to predict in advance but like there's
there's always something something weird that's going to happen when when you add this extra Z and you you thought you thought through everything but you didn't actually think through everything uh but I think for that particular system we've so what the the for concrete details the thing we do is obviously we upload um when like we chunk up all of your code and then we send up sort of the code for for embedding and we embed the code and then we store the embeddings uh in a in a database but we don't actually store any
of the code and then there's reasons around making sure that we don't introduce client bugs because we're very very paranoid about client bugs we store uh uh much of the details on the server uh like everything is sort of encrypted so one one of the technical challenges is is always making sure that the local index the local codebase state is the same as the state that is on the server and and the way sort of technically we ended up doing that is so for every single file you can you can sort of keep this hash
and then for every folder you can sort of keep a hash which is the hash of all of its children and you can sort of recursively do that until the top and why why do something something complicated uh one thing you could do is you could keep a hash for every file then every minute you could try to download the hashes that are on the server figure out what are the files that don't exist on the server maybe just created a new file maybe you just deleted a file maybe you checked out a new branch
and try to reconcile the state between the client and the server but that introduces like absolutely ginormous Network overhead both uh both on the client side I mean nobody really wants us to hammer their Wi-Fi all the time if you're using cursor uh but also like I mean it would introduce like ginormous overhead in the database it would sort of be reading this uh tens of terabyte database sort of approaching like 20 terabyt or something database like every second that's just just kind of crazy you definitely don't want to do that so what you do
you sort of you just try to reconcile the single hash which is at the root of the project and then if if something mismatches then you go you find where all the things disagree maybe you look at the children and see if the hashes match and if the hashes don't match go look at their children and so on but you only do that in the scenario where things don't match and for most people most of the time the hashes match so it's a kind of like hierarchical reconciliation yeah something like that yeah it's called the
Merkel tree yeah Merkel yeah I mean so yeah it's cool to see that you kind of have to think through all these problems and I mean the the point of like the reason it's gotten hard is just because like the number of people using it and you know if some of your customers have really really large code bases uh to the point where we you know we we originally reordered our code base which is which is big but I mean just just not the size of some company that's been there for 20 years and sort
of has to train enormous number of files and you sort of want to scale that across programmers there's there's all these details where like building the simple thing is easy but scaling it to a lot of people like a lot of companies is is obviously a difficult problem which is sort of you know independent of actually so that's there's part of this scaling our current solution is also you know coming up with new ideas that obviously we're working on uh but then but then scaling all of that in the last few weeks once yeah and
there are a lot of clever things like additional things that that go into this indexing system um for example the bottleneck in terms of costs is not storing things in the vector database or the database it's actually embedding the code and you don't want to Reed the code base for every single person in a company that is using the same exact code except for maybe they're in a different branch with a few different files or they've made a few local changes and so because again embeddings are the bottleneck you can do this one clever trick
and not have to worry about like the complexity of like dealing with branches and and the other databases where you just have some cash on the actual vectors uh computed from the hash of a given chunk MH and so this means that when the nth person at a company goes into their code base it's it's really really fast and you do all this without actually storing any code on our servers at all no code data stored we just store the vectors in the vector database and the vector cache what's the biggest gains at this time
you get from indexing the code base like just out of curiosity like what what benefit users have it seems like longer term there'll be more and more benefit but in the short term just asking questions of the code base uh what what's the use what's the usefulness of that I think the most obvious one is um just you want to find out where something is happening in your large code base and you sort of have a fuzzy memory of okay I want to find the place where we do X um but you don't exactly know
what to search for in a normal text search and to ask a chat uh you hit command enter to ask with with the codebase chat and then uh very often it finds the the right place that you were thinking of I think like you like you mentioned in the future I think this only going to get more and more powerful where we're working a lot on improving the quality of our retrieval um and I think the cealing for that is really really much higher than people give a credit for one question that's good to ask
here have you considered and why haven't you much done sort of local stuff to where you can do the it seems like everything we just discussed is exceptionally difficult to do to go to go to the cloud you have to think about all these things with the caching and the uh you know large code Bas with a large number of programmers are using the same code base you have to figure out the puzzle of that a lot of it you know most software just does stuff this heavy computational stuff locally so if you consider doing
sort of embeddings locally yeah we thought about it and I think it would be cool to do it locally I think it's just really hard and and one thing to keep in mind is that you know uh some of our users use the latest MacBook Pro uh and but most of our users like more than 80% of our users are in Windows machines which uh and and many of them are are not very powerful and and so local models really only works on the on the latest computers and it's also a big overhead to to
to build that in and so even if we would like to do that um it's currently not something that we are able to focus on and I think there there are some uh people that that that do that and I think that's great um but especially as models get bigger and bigger and you want to do fancier things with like bigger models it becomes even harder to do it locally yeah and it's not a problem of like weaker computers it's just that for example if you're some big company you have big company code base it's
just really hard to process big company code based even on the beefiest MacBook Pros so even if it's not even a matter matter of like if you're if you're just like uh a student or something I think if you're like the best programmer at at a big company you're still going to have a horrible experience if you do everything locally when you could you could do it and sort of scrape by but like again it wouldn't be fun anymore yeah like at approximate nearest neighbors and this massive code base is going to just eat up
your memory and your CPU and and and that's and that's just that like let's talk about like also the modeling side where said there are these massive headwinds against uh local models where one uh things seem to move towards Moes which like one benefit is maybe they're more memory bandwidth bound which plays in favor of local uh versus uh using gpus um or using Nvidia gpus but the downside is these models are just bigger in total and you know they're going to need to fit often not even on a single node but multiple nodes um
there's no way that's going to fit inside of even really good MacBooks um and I think especially for coding it's not a question as much of like does it clear some bar of like the model's good enough to do these things and then like we're satisfied which may may be the case for other other problems and maybe where local models shine but people are always going to want the best the most intelligent the most capable things and that's going to be really really hard to run for almost all people locally don't you want the the
most capable model like you want you want Sonet you and also with o I like how you're pitching me1 would you be satisfied with an inferior model listen I yeah I'm yes I'm one of those but there's some people that like to do stuff locally especially like yeah really there's a whole obviously open source movement that kind of resists and it's good that they exist actually because you want to resist the power centers that are growing are there's actually an alternative to local models uh that I particularly fond of uh I think it's still very
much in the research stage but you could imagine um to do homomorphic encryption for language model inference so you encrypt your input on your local machine then you send that up and then um the server uh can use lots of computation they can run models that you cannot run locally on this encrypted data um but they cannot see what the data is and then they send back the answer and you decrypt the answer and only you can see the answer uh so I think uh that's still very much research and all of it is about
trying to make the overhead lower because right now the overhead is really big uh but if you can make that happen I think that would be really really cool and I think it would be really really impactful um because I think one thing that's actually kind of worrisome is that as these models get better and better uh they're going to become more and more economically useful and so more and more of the world's information and data uh will th flow through you know one or two centralized actors um and then there are worries about you
know there can be traditional hacker attempts but it also creates this kind of scary part where if all of the world's information is flowing through one node in PL text um you can have surveillance in very bad ways and sometimes that will happen for you know in initially will be like good reasons like people will want to try to prot protect against like bad Act using AI models in bad ways and then you will add in some surveillance code and then someone else will come in and you know you're in a slippery slope and then
you start uh doing bad things with a lot of the world's data and so I I'm very hopeful that uh we can solve homomorphic encryption for doing privacy preserving machine learning but I would say like that's the challenge we have with all software these days it's like there's so many features that can be provided from the cloud and all of us increasingly rely on it and make our life awesome but there's downsides and that's that's why you rely on really good security to protect from basic attacks but there's also only a small set of companies
that are controlling that data you know and they they obviously have leverage and they could be infiltrated in all kinds of ways that's the world we live in yeah I mean the thing I'm just actually quite worried about is sort of the world where mean entropic has this responsible scaling policy and so where we're on like the low low asls which is the entropic security level or whatever uh of like of the models but as we get your like cod and code ASL 3L 4 whatever models uh which are sort of very powerful but for
for mostly reasonable security reasons you would want to monitor all the prompts uh but I think I think that's that's sort reasonable and understandable where where everyone is coming from but man it'd be really horrible if if sort of like all the world's information is sort of monitor that heavily it's way too centralized it's like it's like sort of this like really fine line you're walking where on the one side like you don't want the models to go Rogue on the other side like man humans like I I don't know if I if I trust
like all the world's information to pass through like three three model providers yeah why do you think it's different than Cloud providers because I think the this is a lot of this data would never have gone to the cloud providers in the in the first place um where this is often like you want to give more data to the eio models you want to give personal data that you would never have put online in the first place uh to these companies or or or to these models um and it also centralizes control uh where right
now um for for cloud you can often use your own encryption keys and it like it can't really do much um but here it's just centralized actors that see the exact plain text of everything on the topic of context that that's actually been a friction for me when I'm writing code you know in Python there's a bunch of stuff imported there's a you could probably int it the kind of stuff I would like to include in the context is there like how how hard is it to Auto figure out the context It's Tricky um I
think we can do a lot better um at uh Computing the context automatically in the future one thing that's important to not is there are trade-offs with including automatic context so the more context you include for these models um first of all the slower they are and um the more expensive those requests are which means you can then do less model calls and do less fancy stuff in the background also for a lot of these models they get confused if you have a lot of information in the prompt so the bar for um accuracy and
for relevance of the context you include should be quite High um but this is already we do some automatic context in some places within the product it's definitely something we want to get a lot better at and um I think that there are a lot of cool ideas to try there um both on the learning better retrieval systems like better edding models better rankers I think that there are also cool academic ideas you know stuff we've tried out internally but also the field is grappling with RIT large about can you get language models to a
place where you can actually just have the model itself like understand a new Corpus of information and the most popular talked about version of this is can you make the context Windows infinite then if you make the context Windows infinite can make the model actually pay attention to the infinite context and then after you can make it pay attention to the infinite context to make it somewhat feasible to actually do it can you then do caching for that infinite context you don't have to recompute that all the time but there are other cool ideas that
are being tried that are a little bit more analogous to fine-tuning of actually learning this information and the weights of the model and it might be that you actually get sort of a qualitatively different type of understanding if you do it more at the weight level than if you do it at the Inc context learning level I think the journey the jury is still a little bit out on how this is all going to work in the end uh but in the interm US us as a company we are really excited about better retrieval systems
and um picking the parts of the code base that are most relevant to what you're doing uh we could do that a lot better like one interesting proof of concept for the learning this knowledge directly in the weights is with vs code so we're in a vs code fork and vs code the code is all public so these models in pre-training have seen all the code um they probably also seen questions and answers about it and then they've been fine tuned and RL Chef to to be able to answer questions about code in general so
when you ask it a question about vs code you know sometimes it'll hallucinate but sometimes it actually does a pretty good job at answering the question and I think like this is just by it happens to be okay at it but what if you could actually like specifically train or Post train a model such that it really was built to understand this code base um it's an open research question one that we're quite interested in and then there's also uncertainty of like do you want the model to be the thing that end to end is
doing everything I.E it's doing the retrieval in its internals and then kind of answering your question creating the code or do you want to separate the retrieval from the Frontier Model where maybe you know you'll get some really capable models that are much better than like the best open source ones in a handful of months um and then you'll want to separately train a really good open source model to be the retriever to be the thing that feeds in the context um to these larger models can you speak a little more to the post trining
a model to understand the code base like what do you what do you mean by that with is this synthetic data direction is this yeah I mean there are many possible ways you could try doing it there's certainly no shortage of ideas um it's just a question of going in and like trying all of them and being empirical about which one works best um you know one one very naive thing is to try to replicate What's Done uh with vscode uh and these Frontier models so let's like continue pre-training some kind of continued pre-training that
includes General code data but also throws in a lot of the data of some particular repository that you care about and then in post trainining um meaning in let's just start with instruction fine tuning you have like a normal instruction fine tuning data set about code then you throw in a lot of questions about code in that repository um so you could either get ground truth ones which might be difficult or you could do what you kind of hinted at or suggested using synthetic data um I.E kind of having the model uh ask questions about
various re pieces of the code um so you kind of take the pieces of the code then prompt the model or have a model propose a question for that piece of code and then add those as instruction find Uni data points and then in theory this might unlock the models ability to answer questions about that code base let me ask you about open ai1 what do you think is the role of that kind of test time compute system in programming I think test time compute is really really interesting so there's been the pre-training regime which
will kind of as you scale up the amount of data and the size of your model get you better and better performance both on loss and then on Downstream benchmarks um and just general performance when we use it for coding or or other tasks um we're starting to hit uh a bit of a data wall meaning it's going to be hard to continue scaling up this regime and so scaling up 10 test time compute is an interesting way of now you know increasing the number of inference time flops that we use but still getting like
uh like yeah as you increase the number of flops use inference time getting corresponding uh improvements in in the performance of these models traditionally we just had to literally train a bigger model that always uses uh that always used that many more flops but now we could perhaps use the same siiz model um and run it for longer to be able to get uh an answer at the quality of a much larger model and so the really interesting thing I like about this is there are some problems that perhaps require 100 trillion parameter model intelligence
trained on 100 trillion tokens um but that's like maybe 1% maybe like 0.1% of all queries so are you going to spend all of this effort all this compute training a model uh that cost that much and then run it so infrequently it feels completely wasteful when instead you get the model that can that is that you train the model that's capable of doing the 99.9% of queries then you have a way of inference time running it longer for those few people that really really want Max intelligence how do you figure out which problem requires
what level of intelligence is that possible to dynamically figure out when to use GPT 4 when to use like when to use a small model and when you need the the 01 I mean yeah that's that's an open research problem certainly uh I don't think anyone's actually cracked this model routing problem quite well uh we'd like to we we have like kind of initial implementations of this for things for something like cursor tab um but at the level of like going between 40 Sonet to1 uh it's a bit trickier perh like there's also a question
of like what level of intelligence do you need to determine if the thing is uh too hard for for the the four level model maybe you need the 01 level model um it's really unclear but but you mentioned so there's a there's there's a pre-training process then there's Pro post training and then there's like test time compute that fair does sort of separate where's the biggest gains um well it's weird because like test time compute there's like a whole training strategy needed to get test time compute to work and the Really the other really weird
thing about this is no one like outside of the big labs and maybe even just open AI no one really knows how it works like there have been some really interesting papers that uh show hints of what they might be doing and so perhaps they're doing something with research using process reward models but yeah I just I think the issue is we don't quite know exactly what it looks like so it would be hard to kind of comment on like where it fits in I I would put it in post training but maybe like the
compute spent for this kind of for getting test time compute to work for a model is going to dwarf pre-training eventually so we don't even know if 0an is using just like Chain of Thought RL we don't know how they're using any of these we don't know anything it's fun to speculate like if you were to uh build a competing model what would you do yeah so one thing to do would be I I think you probably need to train a process reward model which is so maybe we can get into reward models and outcome
reward models versus process reward models outcome reward models are the kind of traditional reward models that people are trained for these for for language models language modeling and it's just looking at the final thing so if you're doing some math problem let's look at that final thing you've done everything and let's assign a grade to it How likely we think uh like what's the reward for this this this outcome process reward models Instead try to grade The Chain of Thought and so open AI had some preliminary paper on this I think uh last summer where
they use human labelers to get this pretty large several hundred thousand data set of creating chains of thought um um ultimately it feels like I haven't seen anything interesting in the ways that people use process reward models outside of just using it as a means of uh affecting how we choose between a bunch of samples so like what people do uh in all these papers is they sample a bunch of outputs from the language model and then use the process reward models to grade uh all those Generations alongside maybe some other heuristics and then use
that to choose the best answer the really interesting thing that people think might work and people want to work is Tre search with these processor re models because if you really can grade every single step of the Chain of Thought then you can kind of Branch out and you know explore multiple Paths of this Chain of Thought and then use these process word models to evaluate how good is this branch that you're taking yeah when the when the quality of the branch is somehow strongly correlated with the quality of the outcome at the very end
so like you have a good model of knowing which should take so not just this in the short term and like in the long term yeah and like the interesting work that I think has been done is figuring out how to properly train the process or the interesting work that has been open- sourced and people I think uh talk about is uh how to train the process reward models um maybe in a more automated way um I I could be wrong here could not be mentioning some papers I haven't seen anything super uh that seems
to work really well for using the process reward models creatively to do tree search and code um this is kind of an AI safety maybe a bit of a philosophy question so open AI says that they're hiding the Chain of Thought from the user and they've said that that was a difficult decision to make they instead of showing the Chain of Thought they're asking the model to summarize the Chain of Thought they're also in the background saying they're going to monitor the Chain of Thought to make sure the model is not trying to manipulate the
user which is a fascinating possibility but anyway what do you think about hiding the Chain of Thought one consideration for open Ai and this is completely speculative could be that they want to make it hard for people to distill these capabilities out of their model it might actually be easier if you had access to that hidden Chain of Thought uh to replicate the technology um because that's pretty important data like seeing seeing the steps that the model took to get to the final result so you can probably train on that also and there was sort
of a mirror situation with this with some of the large language model providers and also this is speculation but um some of these apis um used to offer easy access to log probabilities for the tokens that they're generating um and also log probabilities over the promp tokens and then some of these apis took those away uh and again complete speculation but um one of the thoughts is that the the reason those were taken away is if you have access to log probabilities um similar to this hidden train of thought that can give you even more
information to to try and distill these capabilities out of the apis out of these biggest models into models you control as an asteris on also the the previous discussion about uh us integrating 01 I think that we're still learning how to use this model so we made o1 available in cursor because like we were when we got the model we were really interested in trying it out I think a lot of programmers are going to be interested in trying it out but um uh 01 is not part of the default cursor experience in any way
up um and we still haven't found a way to yet integrate it into an editor in uh into the editor in a way that we we we reach for sort of you know every hour maybe even every day and so I think that the jury's still out on how to how to use the model um and uh I we haven't seen examples yet of of people releasing things where it seems really clear like oh that's that's like now the use case um the obvious one to to turn to is maybe this can make it easier
for you to have these background things running right to have these models in Loops to have these models be atic um but we're still um still discovering to be clear we have ideas we just need to we need to try and get something incredibly useful before we we put it out there but it has these significant limitations like even like barring capabilities uh it does not stream and that means it's really really painful to use for things where you want to supervise the output um and instead you're just waiting for the wall text to show
up um also it does feel like the early Innings of test time Computing search where it's just like a very very much of V zero um and there's so many things that like like don't feel quite right and I suspect um in parallel to people increasing uh the amount of pre-training data and the size of the models and pre-training and finding tricks there you'll now have this other thread of getting search to work better and better so let me ask you about strawberry tomorrow eyes so it looks like GitHub um co-pilot might be integrating 01
in some kind of way and I think some of the comments are saying this this mean cursor is done I think I saw one comment saying that I saw time to shut down cursory time to shut down cursor so is it time to shut down cursor I think this space is a little bit different from past software spaces over the the 2010s um where I think that the ceiling here is really really really incredibly high and so I think that the best product in 3 to four years will just be so much more useful than
the best product today and you can like Wax potic about Moes this and brand that and you know this is our uh Advantage but I think in the end just if you don't have like if you stop innovating on the product you will you will lose and that's also great for startups um that's great for people trying to to enter this Market um because it means you have an opportunity um to win against people who have you know lots of users already by just building something better um and so I think yeah over the next
few years it's just about building the best product building the best system and that both comes down to the modeling engine side of things and it also comes down to the to the editing experience yeah I think most of the additional value from cursor versus everything else out there is not just integrating the new model fast like o1 it comes from all of the kind of depth that goes into these custom models that you don't realize are working for you in kind of every facet of the product as well as like the really uh thoughtful
ux with every single feature all right uh from that profound answer let's descend back down to the technical you mentioned you have a taxonomy of synthetic data oh yeah uh can you please explain yeah I think uh there are three main kinds of synthetic data the first is so so what is synthetic data first so there's normal data like non- synthetic data which is just data that's naturally created I.E usually it'll be from humans having done things so uh from some human process you get this data synthetic data uh the first one would be distillation
so having a language model kind of output tokens or probability distributions over tokens um and then you can train some less capable model on this uh this approach is not going to get you a net like more capable model than the original one that has produced The Tokens um but it's really useful for if there's some capability you want to elicit from some really expensive High latency model you can then that distill that down into some smaller task specific model um the second kind is when like One Direction of the problem is easier than the
reverse and so a great example of this is bug detection like we mentioned earlier where it's a lot easier to introduce reasonable looking bugs than it is to actually detect them and this is this is probably the case for humans too um and so what you can do is you can get a model that's not training that much data that's not that smart to introduce a bunch of bugs and code and then you can use that to then train use a synthetic data to train a model that can be really good at detecting bugs um
the last category I think is I guess the main one that it feels like the big labs are doing for synthetic data which is um producing texts with language models that can then be verified easily um so like you know extreme example of this is if you have a verification system that can detect if language is Shakespeare level and then you have a bunch of monkeys typing and typewriters like you can eventually get enough training data to train a Shakespeare level language model and I mean this is the case like very much the case for
math where verification is is is actually really really easy for formal um formal language and then what you can do is you can have an OKAY model uh generate a ton of roll outs and then choose the ones that you know have actually proved the ground truth theorems and train that further uh there's similar things you can do for code with leode like problems or uh where if you have some set of tests that you know correspond to if if something passes these tests it has actually solved a problem you could do the same thing
where we verify that it's passed the test and then train the model the outputs that have passed the tests um I think I think it's going to be a little tricky getting this to work in all domains or just in general like having the perfect verifier feels really really hard to do with just like open-ended miscellaneous tasks you give the model or more like long Horizon tasks even in coding that's cuz you're not as optimistic as Arvid but yeah uh so yeah so that that that third category requires having a verifier yeah verification is it
feels like it's best when you know for a fact that it's correct and like then like it wouldn't be like using a language model to verify it would be using tests or uh formal systems or running the thing too doing like the human form of verification where you just do manual quality control yeah yeah but like the the language model version of that where it's like running the thing it's actually understands yeah but yeah no that's sort of somewhere between yeah yeah I think that that's the category that is um most likely to to result
in like massive gains what about RL with feedback side rhf versus RL if um what's the role of that in um getting better performance on the models yeah so rhf is when the reward model you use uh is trained from some labels you've collected from humans giving feedback um I think this works if you have the ability to get a ton of human feedback for this kind of task that you care about r r aif is interesting uh because you're kind of depending on like this is actually kind of uh going to it's depending on
the constraint that verification is actually a decent bit easier than generation because it feels like okay like what are you doing you're using this language model to look at the language model outputs and then improve the language model but no it actually may work if the language model uh has a much easier time verifying some solution uh than it does generating it then you actually could perhaps get this kind of recursively but I don't think it's going to look exactly like that um the other the other thing you could do is that we kind of
do is like a little bit of a mix of rif and rhf where usually the model is actually quite correct and this is in the case of cursor tab at at picking uh between like two possible generations of what is what is what is the better one and then it just needs like a hand a little bit of human nudging with only like on the on the order of 50 100 uh examples um to like kind of align that prior the model has with exactly with what what you want it looks different than I think
normal RF we usually usually training these reward models in tons of examples what what's your intuition when you compare generation and verification or generation and ranking is is ranking way easier than generation my intuition would just say yeah it should be like this is kind of going going back to like if you if you believe P does not equal NP then there's this massive class of problems that are much much easier to verify given a proof than actually proving it I wonder if the same thing will prove P not equal to NP or P equal
to NP that would be that would be really cool that'd be a whatever Fields metal by AI who gets the credit another open philosophical question I'm I'm I'm actually surprisingly curious what what what like a good betat for one uh one a will get the fields medal will be actually don't is this mon specialty uh I I don't know what a Mon's bed here is oh sorry Nobel Prize or Fields medal first F Metal Fields metal level Feld metal I think Fields metal comes first well you would say that of course but it's also this
like isolated system you can verify and no sure like I don't even know if I you don't need to do have much more I felt like the path to get to IMO was a little bit more clear because it already could get a few IMO problems and there are a bunch of like there's a bunch of lwh hang fruit given the literature at the time of like what what tactics people could take I think I'm one much less first in the space of the improving now and to yeah less intuition about how close we are
to solving these really really hard open problems so you think you'll be feels mod first it won't be like in U physics or in oh 100% I think I I think I think that's probably more likely like it's probably much more likely that it'll get in yeah yeah yeah well I think it goes to like I don't know like BSD which is a bird when turn di conjecture like remon hypothesis or any one of these like hard hard math problems which just like actually really hard it's sort of unclear what the path to to get
even a solution looks like like we we don't even know what a path looks like let alone um and you don't buy the idea that this is like an isolated system and you can actually you have a good reward system and uh it feels like it's easier to train for that I think we might get Fields metal before AGI I think I mean I'd be very happy be very happy but I don't know if I I think 202h 2030 feels metal feels metal all right it's uh it feels like forever from now given how fast
things have been going um speaking of how fast things have been going let's talk about scaling laws so for people who don't know uh maybe it's good to talk about this whole uh idea of scaling laws what are they where do things stand and where do you think things are going I think it was interesting the original scaling laws paper by open AI was slightly wrong because I think of some uh issues they did with uh learning right schedules uh and then chinchilla showed a more correct version and then from then people have again kind
of deviated from doing the computer optimal thing because people people start now optimizing more so for uh making the thing work really well given a given an inference budget and I think there are a lot more Dimensions to these curves than what we originally used of just compute number of uh parameters and data like inference compute is is the obvious one I think context length is another obvious one so if you care like let's say you care about the two things of inference compute and and then uh context window maybe the thing you want to
train is some kind of SSM because they're much much cheaper and faster at super super long context and even if maybe it is 10x wor scaling properties during training meaning you have to spend 10x more compute to train the thing to get the same same level of capabilities um it's worth it because you care most about that inference budget for really long context windows so it'll be interesting to see how people kind of play with all these Dimensions so yeah I mean you speak to the multiple Dimensions obviously the original conception was just looking at
the variables of the size of the model as measured by parameters and the size of the data as measured by the number of tokens and looking at the ratio of the two yeah and it's it's kind of a compelling notion that there is a number or at least a minimum and it seems like one was emerging um do you still believe that there is a kind of bigger is better I mean I think bigger is certainly better for just raw performance and raw intelligence and raw intelligence I think the the path that people might take
is I'm particularly bullish on distillation and like yeah how many knobs can you turn to if we spend like a ton ton of money on training like get the most capable uh cheap model right like really really caring as much as you can because like the the the naive version of caring as much as you can about inference time Compu is what people have already done with like the Llama models are just overtraining the out of 7B models um on way way way more tokens than isal optimal right but if you really care about it
maybe thing to do is what Gemma did which is let's just not let's not just train on tokens let's literally train on uh minim minimizing the K Divergence with uh the distribution of Gemma 27b right so knowledge distillation there um and you're spending the compute of literally training this 27 billion model uh billion parameter model on all these tokens just to get out this I don't know smaller model and the distillation gives just a faster model smaller means faster yeah distillation in theory is um I think getting out more signal from the data that you're
training on and it's like another it's it's perhaps another way of getting over not like completely over but like partially helping with the data wall where like you only have so much data to train on let's like train this really really big model on all these tokens and we'll distill it into this smaller one and maybe we can get more signal uh per token uh for this for this much smaller model than we would have originally if we trained it so if I gave you1 trillion how would you how would you spend it I mean
you can't buy an island or whatever um how would you allocate it in terms of improving the the big model versus maybe paying for HF in the rhf or yeah I think there's a lot of these secrets and details about training these large models that I I I just don't know and are only priv to the large labs and the issue is I would waste a lot of that money if I even attempted this because I wouldn't know those things uh suspending a lot of disbelief and assuming like you had the knowhow um and operate
or or if you're saying like you have to operate with like the The Limited information you have now no no no actually I would say you swoop in and you get all the information all the little characteristics all the little parameters all the all the parameters that Define how the thing is trained mhm if we look and how to invest money for the next 5 years in terms of maximizing what you called raw intelligence I mean isn't the answer like really simple you just you just try to get as much compute as possible like like
at the end of the day all all you need to buy is the gpus and then the researchers can find find all the all like they they can sort of you you can tune whether you want between a big model or a small model like well this gets into the question of like are you really limited by compute and money or are you limited by these other things and I'm more PR to arvid's arvid's belief that we're we're sort of Ideal limited but there's always that like but if you have a lot of computes you
can run a lot of experiments so you would run a lot of experiments versus like use that compute to train a gigantic model I would but I I do believe that we are limited in terms of ideas that we have I think yeah because even with all this compute and like you know all the data you could collect in the world than you really are ultimately limited by not even ideas but just like really good engineering like even with all the capital in the world would you really be able to assemble like there aren't that
many people in the world who really can like make the difference here um and and there's so much work that goes into research that is just like pure really really hard engineering work um as like a very kind of handwavy example if you look at the original Transformer paper you know how much work was kind of joining together a lot of these really interesting Concepts embedded in the literature versus then going in and writing all the code like maybe the Cuda kernels maybe whatever else I don't know if it ran on gpus or tpus originally
such that it actually saturated the GP GPU performance right getting Gomes here to go in and do do all this code right and Nome is like probably one of the best engineers in the world or maybe going a step further like the next generation of models having these things like getting model Paralis to work and scaling it on like you know thousands of or maybe tens of thousands of like v100s which I think gbd3 may have been um there's just so much engineering effort that has to go into all of these things to make it
work um if you really brought that cost down to like you know maybe not zero but just made it 10x easier made it super easy for someone with really fantastic ideas to immediately get to the version of like the new architecture they dreamed up that is like getting 50 40% uh utilization on the gpus I think that would just speed up research by a ton I mean I think I think if if you see a clear path to Improvement you you should always sort of take the low hanging fruit first right and I think probably
open eye and and all the other labs it did the right thing to pick off the low hanging fruit where the low hanging fruit is like sort of you you could scale up to a GP 24.25 scale um and and you just keep scaling and and like things things keep getting better and as long as like you there's there's no point of experimenting with new ideas when like everything everything is working and you should sort of bang on and try try to get as much as much juice out as the possible and then and then
maybe maybe when you really need new ideas for I think I think if you're if you're spending $10 trillion you probably want to spend some you know then actually like reevaluate your ideas like probably your idea Limited at that point I think all of us believe new ideas are probably needed to get you know all the way way there to Ai and all of us also probably believe there exist ways of testing out those ideas at smaller scales um and being fairly confident that they'll play out it's just quite difficult for the labs in their
current position to dedicate their very limited research and Engineering talent to exploring all these other ideas when there's like this core thing that will probably improve performance um for some like decent amount of time yeah but also these big Labs like winning so they're just going wild okay so how uh big question looking out into the future you're now at the the center of the programming world how do you think programming the nature programming changes in the next few months in the next year in the next two years the next 5 years 10 years I
think we're really excited about a future where the programmer is in the driver's seat for a long time and you've heard us talk about this a little bit but one that emphasizes speed and agency for the programmer and control the ability to modify anything you want to modify the ability to iterate really fast on what you're building and this is a little different I think than where some people um are are jumping to uh in the space where I think one idea that's captivated people is can you talk to your um computer can you have
it build software for you as if you're talking to like an engineering department or an engineer over slack and can it just be this this sort of isolated text box and um part of the reason we're not excited about that is you know some of the stuff we've talked about with latency but then a big piece a reason we're not excited about that is because that comes with giving up a lot of control it's much harder to be really specific when you're talking in the text box and um if you're necessarily just going to communicate
with a thing like you would be communicating with an engineering department you're actually abdicating tons of tons of really important decisions um to the spot um and this kind of gets at fundamentally what engineering is um I think that some some people who are a little bit more removed from engineering might think of it as you know the spec is completely written out and then the engineers just come and they just Implement and it's just about making the thing happen in code and making the thing um exists um but I think a lot of the
the best engineering the engineering we enjoy um involves tons of tiny micro decisions about what exactly you're building and about really hard trade-offs between you know speed and cost and all the other uh things involved in a system and uh we want as long as humans are actually the ones making you know designing the software and the ones um specifying what they want to be built and it's not just like company run by all AIS we think you'll really want the humor the human in a driver seat um dictating these decisions and so there's the
jury still out on kind of what that looks like I think that you know one weird idea for what that could look like is it could look like you kind of you can control the level of abstraction you view a codebase at and you can point at specific parts of a codebase that um like maybe you digest a code Base by looking at it in the form of pseudo code and um you can actually edit that pseudo code too and then have changes get made down at the the sort of formal programming level and you
keep the like you know you can gestat any piece of logic uh in your software component of programming you keep the inflow text editing component of programming you keep the control of you can even go down into the code you can go at higher levels of abstraction while also giving you these big productivity gains it would be nice if you can go up and down the the abstraction stack yeah and there are a lot of details to figure out there that's sort of a fuzzy idea time will tell if it actually works but these these
principles of of control and speed in the human and the driver seat we think are really important um we think for some things like Arvid mentioned before for some styles of programming you can kind of hand it off chapot style you know if you have a bug that's really well specified but that's not most of programming and that's also not most of the programming we think a lot of people value uh what about like the fundamental skill of programming there's a lot of people like young people right now kind of scared like thinking because they
like love programming but they're scared about like will I be able to have a future if I pursue this career path do you think the very skill of programming will change fundamentally I actually think this is a really really exciting time to be building software yeah like we remember what programming was like in you know 2013 2012 whatever it was um and there was just so much more Cru and boilerplate and and you know looking up something really gnarly and you know that stuff still exists it's definitely not at zero but programming today is way
more fun than back then um it's like we're really getting down to the the Delight concentration and all all the things that really draw people to programming like for instance this element of being able to build things really fast and um speed and also individual control like all those are just being turned up a ton um and so I think it's just going to be I think it's going to be a really really fun time for people who build software um I think that the skills will probably change too I I think that people's taste
and creative ideas will be magnified and it will be less about maybe less a little bit about boilerplate text editing maybe even a little bit less about carefulness which I think is really important today if you're a programmer I think it'll be a lot more fun what do you guys think I agree I'm I'm very excited to be able to change like just what one thing that that happened recently was like we wanted to do a relatively big migration to our codebase we were using async local storage in in no. JS which is known to
be not very performant and we wanted to migrate to our context object and this is a big migration it affects the entire code base and swall and I spent I don't know five days uh working through this even with today's AI tools and I am really excited for a future where I can just show a couple of examples and then the AI applies that to all of the locations and then it highlights oh this is a new example like what should I do and then I show exactly what to do there and then that can
be done in like 10 minutes uh and then you can iterate much much faster then you can then you don't have to think as much up front and stay stand at the Blackboard and like think exactly like how are we going to do this because the cost is so high but you can just try something first and you realize oh this is not actually exactly what I want and then you can change it instantly again after and so yeah I think being a programmer in the future is going to be a lot of fun yeah
I I really like that point about it feels like a lot of the time with programming there are two ways you can go about it one is like you think really hard carefully upfront about the best possible way to do it and then you spend your limited time of engineering to actually implement it uh but I much prefer just getting in the code and like you know taking a crack at seeing how it how how it kind of lays out and then iterating really quickly on that that feels more fun um yeah like just speaking
to generating the boiler plate is great so you just focus on the difficult design nuanced difficult design decisions migration I feel like this is this is a cool one like it seems like large language models able to basically translate from one programm language to another or like translate like migrate in the general sense of what migrate is um but that's in the current moment so I mean the fear has to do with like okay as these models get better and better then you're doing less and less creative decisions and is it going to kind of
move to a place where it's uh you're operating in the design space of natural language where natural language is the main programming language and I guess I could ask that by way of advice like if somebody's interested in programming now what do you think they should learn like to say you guys started in some Java and uh I forget the oh some PHP PHP Objective C Objective C there you go um I mean in the end we all know JavaScript is going to win uh and not typescript it's just it's going to be like vanilla
JavaScript it's just going to eat the world and maybe a little bit of PHP and I mean it also brings up the question of like I think Don can has a this idea that some per of the population is Geeks and like there's a particular kind of psychology in mind required for programming and it feels like more and more that's expands the kind of person that should be able to can do great programming might expand I think different people do programming for different reasons but I think the true maybe like the best programmers um are
the ones that really love just like absolutely love programming for example there folks in our team who literally when they're they get back from work they go and then they boot up cursor and then they start coding on their side projects for the entire night and they stay till 3:00 a.m. doing that um and when they're sad they they said I just really need to code and I I I think like you know there's there's that level of programmer where like this Obsession and love of programming um I think makes really the best programmers and
I think the these types of people will really get into the details of how things work I guess the question I'm asking that exact program I think about that person when you're when the super tab the super awesome praise be the tab is succeeds you keep PR pressing tab that person in the team loves to cursor tab more than anybody else right yeah and it's also not just like like pressing tab is like the just pressing tab that's like the easy way to say it in the The Catch catchphrase you know uh but what you're
actually doing when you're pressing tab is that you're you're injecting intent uh all the time while you're doing it you're you're uh sometimes you're rejecting it sometimes you're typing a few more characters um and and that's the way that you're um you're sort of shaping the things that's being created and I I think programming will change a lot to just what is it that you want to make it's sort of higher bandwidth the communication to the computer just becomes higher and higher bandwidth as opposed to like like just typing is much lower bandwidth than than
communicating intent I mean this goes to your uh Manifesto titled engineering genius we are an applied research lab building extraordinary productive human AI systems So speaking to this like hybrid element mhm uh to start we're building the engineer of the future a human AI programmer that's an order of magnitude more effective than any one engineer this hybrid engineer will have effortless control over their code base and no low entropy keystrokes they will iterate at the speed of their judgment even in the most complex systems using a combination of AI and human Ingenuity they will outsmart
and out engineer the best pure AI systems we are a group of researchers and Engineers we build software and models to invent at the edge of what's useful and what's possible our work has already improved the lives of hundreds of thousands of program and on the way to that will at least make programming more fun so thank you for talking today thank you thanks for having us thank you thank you thanks for listening to this conversation with Michael swall Arvid and Aman to support this podcast please check out our sponsors in the description and now
let me leave you with a random funny and perhaps profound programming code I saw on Reddit nothing is as permanent as a temporary solution that works thank you for listening and hope to see you next time