hey guys today i'm going to be educating you on perspective if you hear the word perspective and you're like ah then this video is for you okay let's get started the first thing we're going to cover is one point perspective there are three different types of perspective that i'm going to cover in this video and we're going to start with one point okay what we're going to do is draw a horizon line and put a dot on it this dot is called the vanishing point and what a vanishing point is is basically all of your
perspective lines are going to point towards this thing and they're going to converge at this point so here i'm going to do a basic square that's uh that's as good of a square as i can get so what's going to happen is i'm going to connect all the corners of the square back to the vanishing point and once you connect the corners now what you're going to do is you're going to cut out the shape of the cube that you're trying to draw so let's find the edge of the cube now there's the vertical edge
and there's the horizontal edge okay and once we set this out we can trace the cube over and look at that you have a cube in three dimensional space and what's cool about this is you don't have to put it under the horizon line you can put it on top of the horizon line but like pretty much anywhere you want on page and here is another cube right same logic following the same steps and you can do this basically anywhere on the page and here i am playing around with some floating cubes and you can
also do different shapes like a triangle or a cylinder so this is it this is one point perspective now moving on to two point perspective and it's all in the name two point means two vanishing points so we're gonna do a horizon line again and we're going to put down two separate points so here's point number one and point number two once you have the two points down now you can find the um middle edge of the cube that you're going to draw so here is my edge and what you're going to do is connect
each end of the uh well yeah you have to be able to connect it and so there you go connect it and i can't draw a straight line apparently but yeah connect the ends of the line the middle line to your vanishing points and now when you have this um figure out where you're going to cut out the cube so here's this another vertical line where i'm going to determine is the edge of the cube and once i set this line i'm going to connect the ends the tops of these lines back to the vanishing
points and they're going to be connecting to the opposite vanishing points right so now once we trace this shape out look at that we have a cube we can erase the um exterior lines the grid that we were basing this off of and look at that that's a cube in two point perspective and i'm going to do a second one on top of the horizon line so this one is going to look like it's floating and it's basically the same logic as the first one find the middle edge and then find the outer edges and
then connect the edges to the opposite vanishing point and once you have that you can trace the shape out and look at that you have a floating cube and that is two point perspective so now moving on to three point perspective and it's exactly as the name says it's three vanishing points and it's not gonna be as hard as it seems so we're gonna start again with a horizon line and two vanishing points and we're gonna find the edge of the cube that we're gonna draw okay and once you do this it's pretty much the
same process as you would do for a two-point perspective so you would connect the ends of this line back to the vanishing points and then you would find the edge of the cube so the outer edges of the cube and i'm just going to mark them right there and i'm connecting them back to the opposite vanishing points but what's going to be different is we're going to add a third vanishing point to the bottom okay and what this is gonna do is we're gonna be connecting the outer edges of the cube back down to this
vanishing point and same thing we're gonna just trace over the outlines of the cube and now you can see it's really coming together it's looking like a very exaggerated perspective and i'm just gonna show you guys where you might be able to use three-point perspective okay so here is gonna be a little city scene and we're looking at it from the sky top down and here's building number one notice how i'm following the three point perspective grid uh loosely but i'm still following it and there's building number two building number three right there and we're
gonna put a little street at the bottom and spider-man swinging from the sky so there is my spider-man that is the best i can do and uh he is swinging from a web down into the city okay and now you two can draw spider-man and demonstration number two i'm going to do a one-point perspective i'm going to be applying this to a little train yard scene or a train station scene so here is going to be the front of the train okay i'm drawing the front of the string and notice how i put down the
perspective grid first because it's important to know the angles of all the edges that you're going to be drawing and what's it what's really interesting is if you look at the spaces between these grid lines um you're gonna see that as they get closer to you the spaces also get bigger and things get smaller as they get further away so this is like the same logic in real life right if you're looking at something close to you it's going to be way bigger than if it were farther away so this is a good thing to
keep in mind this is important because we're drawing on a two-dimensional surface we're not able to actually convey real depth so we have to keep in mind that the things that make things look like they're in three-dimensional space and lie to our audiences and make them think that our drawings are three-dimensional when they're actually not and take note of the windows on this train i'm also following the perspective lines for them as well so you want to make sure that every detail you put on your object is following the same perspective grid as your actual
object okay so now moving on to the right side i'm going to demonstrate some common mistakes that i see a lot of people make that make their perspective look a little bit off okay so here i'm doing another train and we're gonna do a perspective grid here so that's the correct perspective grid but i'm gonna show you what happens when you don't follow it so here is the exterior line of the train look look at that it's like uh completely off the grid now and it almost looks like the train is turning now that's what
you're going for great but we want the train to look like it's sitting on the same track as the one on the left right so here is an even worse example this is like oh my goodness what are you doing and i'm gonna set up a scene here with the station in the back so you can see that uh just how out of place this train looks now because of that angle on the top right so let's erase that and let's change it back to the correct angle following back to the vanishing point and look
at that as soon as we do this we have a scene with a correct perspective and it looks like we're actually there so this is perspective 101 guys i hope you've been educated and thank you for watching