I'm dungeon master brenley Mulligan here to answer your questions from the internet this is Dungeons and Dragons support okay first question obam prism VHS the most iconic parentheses famous D and D monster you got to love a mimic a monster disguised as a treasure chest now I love these monsters because they only make sense in a world where so many people are going into haunted dungeons that entire strains of monsters can evolve just to eat adventurers think about how rare of a food source an adventurer is on Earth and think about the fact that there's
so many monsters out here being like if I disguise myself as a treasure chest at least one person a week is going to open me and I'm going to eat them I would say my favorite DND monster has to go to the owl bear hoot growl the mascot of the egg for adventuring academy and our favorite monster over at Dimension 20 why would you mix an owl and a bear together bears are more dangerous than owls just have a regular bear but no we made them half owl incredible no notes this next question comes to
us from at Sparrow boy is there any secret how do you come up with such great character design and personality wise I always feel empty-headed when having to create a DN D character the things that not only are fun right away but stay fun and sustainable a long time are creating characters that are wrestling with a heroic problem that I can keep coming back to perhaps their Wizarding Academy was burned down or their parents were heal Heroes that were betrayed perhaps a war is Raging across these five kingdoms pick someone from one of those kingdoms
with something to lose not only on a physical level but an emotional one as well pick characters who care about the world there and you will find yourself Swept Away by Adventure very quickly indeed that's my advice to you this next question comes to us from at I love your mom three provocative question what's the greatest magic of all answer friendship right the greatest magic of all is not friendship it's chronomancy the ability to control and warp time if friendship were the greatest magic look it's a pet peeve of mine greatest magic of all do
you remember is friendship what the is wrong with there's a lot of stories out there where the greatest magic of all is love or friendship and it's like oh because you loved so well it created a magic spell that protected you that is so cruel to everybody else in that fictional world who died do you get it if your love can magically protect you then what follows from that is anyone who died didn't love hard enough up just think about it for two seconds all right you can't be doing that the greatest magic of all
is powerful magic and you should use that magic to help the people you love they're not the same thing greatest magic of all Crown Romancing at roel Val 123 so exactly what are the stuff that you need to play Dungeons and Dragons do you need to buy separate sets of stuff or do you make it yourself Rogelio of my friend uh first thing you need is friends and that's hard to come by I got to tell you the hustle needed to get six people to clear a Wednesday night is the stuff of Legend the rules
of the game are contained in typically three books we refer to them as like the core Rule books sometimes the dungeon master will have those books available for you to come play sometimes they'll have them digitally like on a service like D and D Beyond pencil and papers to record your character sheet this is what a typical character sheet looks like but you can get these online and print them out for yourselves or you can store your character information on a digital character sheet as well and some dice that Generate random chance throughout the game
you want to attack a dragon well we don't just decide that where's the fun in that we roll dice to see if you strike true or not so with dice pencil and paper some Rule books and some Pals you could be playing Dungeons and Dragons right away now you may have seen a lot of DnD D tables in popular media with cool little figurines and Miniatures like my friends right here these Miniatures are listen we can all agree dope as hell but they are optional Miniatures and counters and tokens are there to physically represent battle
and combat but that is technically an extra you can at your table play in a style that is known as theater of the mind I like to use the minis and the counters because there's a lot of of abilities in D and D that are hard to keep track of and having a battlefield set out I think is worthwhile so that if someone casts a fireball with one quick glance of my eyes I know exactly how many enemies just blew up this dragon has been one of my most long-used Miniatures I think I was like
two one or two years old when I got this Dragon he used to have a little spout of fire but I might have chewed that off when I was a kid regardless this dragon's been with me for a long long time and served faithfully and well good boy next question from drink your haterade on Reddit what is the best representation of DnD in pop culture with stranger things boosting D and Nostalgia I've been thinking a lot about pop culture representations of D and D What show or movie do you think has done the best job
and why I think what stranger things did that really helped D and D at a moment when a lot of cultural forces were conspiring to lift it up and actually showed it as being really fun inherently social inherently thrilling a activity that brings people together in shared storytelling Al's gate people got to fall in love with carlac and asarian and these amazing characters and try to smooch which is a part that they don't write about a lot in the textbooks but believe me when you get to play in the game people want to know if
they can smooch and at my table as long as all parties involved have talked about it at session zero and everyone has their thumbs up across the board if we're going to be out here slaying and smiting why not add smooching into the mix what's so wrong with a nice smooch I tell you there was also a d andd movie that came out recently that I think did a very good job it had the tone and tenor the worlds of DS and dragons are these Arch Epic Fantasy universes but the experience that most people have
playing at the table is that things get goofy there will be moments of romance there will be moments of shock and danger and dismay and so that movie did a good job of showing some of the lightheartedness that exists when you're actually playing through these DND D worlds together at Buck ducky I'm dming a game for a bit and I'm trying to learn how to make a female voice for an NPC but I'm very bad with voices I think that it's mistake to try to like pitch up your voice for playing female characters as a
dungeon master I have to play every different kind of person cuz I'm playing everybody in the world that my players are going through someone told me recently that the characters that I make sound like me meaning when I voice the character I just use my regular voice are women and bad guys that's something I should unpack with a professional I don't know why that is but that's who gets my real voice I just use my regular voice when I'm playing women unless there's like a regional accent or they're older you know like if I'm playing
the Baba yagas did someone say a little bit of piss ancient folkloric Russian witch Where my pet you do the voice for the character I don't think you need to do like a stereotypical woman voice at JL Moonlight 92 asks can you tell me how DND alignments work how do I know if someone's lawful good or anyone of the others alignment is an element of tracking player character ideals from earlier editions of the game it was identified along two axes your ethical and moral axes and It produced nine alignments lawful good paladins heroic neutral good
most aligned with the good sphere above chaotic good Robin Hood those that stand against tyranny and oppression and Fight For Freedom you have lawful neutral which is a sort of automaton rules for their own sake neither good nor evil true neutral no values at all kind of cool cynics maybe chaotic neutral pure chaos for its own sake utter Rebellion Anarchy lawful evil the alignment of devils and those who seek Conquest tyranny and oppression neutral evil pure cruelty and Oblivion chaotic evil Slaughter Rampage ruin sort of violence of of the Demonic Realms those nine alignments people
love them because I don't know if you know this about human beings they love personality charts it's stuck around for a long time even though it's not the most robust way to categorize more moral philosophy but godamn people love a chart that tells them what kind of person they are from Camille does D and D the difference between paladins and warlocks is one's got an employer and the other's got a sugar daddy but like which one is which if anyone's got a sugar daddy it's clerics you know it and I know it when we talk
about paladins and d and d we talk about heroic holy Knights that swear an oath to an ideal when we talk about warlocks we talk about people that have sworn a pact to an otherworldly entity capable of granting them magic I believe that technically warlocks have the sugar daddy reputation kind of locked down but I would argue that clerics are in a very similar relationship I think the differ between a warlock and a cleric is aesthetic uh more than it is anything sort of more tangible but that's getting into fantasy cosmology and theology which we
simply don't have the time for at Sizzle tup Coast why are Wizards so squishy what you want hit points in addition to being able to bend reality with your mind Wizards are so powerful they're like the most powerful class in the game if you can survive those low levels you're going to be dominating battlefields from here to the end game a D6 is fine I come from 3.5 where they had D4 hit points and I think we should go back to that I think they got it too easy as it is now D6 hit dice
they should be squishy stay on the back line let your Barbarian have some fun this next question comes to us from n Ren among things I don't know and I'm at this point kind of afraid to ask don't be afraid how many sets of dice do D and D players have and why do you have separate sets for characters or for different quests just because they look cool they look cool my friend why not have as many as you can I have an enormous pouch of dice this is filled with dice if I'm going to
throw an upcast cone of cold at my adventuring party I need to have a ton of dice ready for that in the moment ready to go as you play the game longer it actually is worthwhile to invest in more than one set in your first set of dice you will get seven different dice typically the first first and greatest of them all is the D20 we say the letter d for dice and then the number of sides on the DI so this is a D20 because it's a 20-sided die then we come down to the
D12 I'm not going to lie it doesn't get a lot of action it's sort of for barbarian hit dice great axes and not too much else in common play but we love the D12 fun fact about the D12 it never stops rolling these next two dice I'm going to show together d10 and another d10 but you'll that this one has two digits in every place so you roll these together and here in the 10's digit you produce a number so that's an eight and then in this other digit you produce a nine that's an 89
coming down from the d10 you have the d8 this one sees a lot of play you're talking long swords and battle axes there's a lot of cool higher level spells that do d8 damage that's a real fun one and then there's one for folks that have been strapped in going what the hell is this guy talking about the D6 you know this guy you love the D6 this is like the normal die we use the normal die we talking about Fireball damage talking about wizard hit dice I use the D6 for recharging breath weapons which
you always hate to see but you have to do it it scares your PCS it's great it's fun you will have these somewhere in your house probably in a normal board game maybe you're playing with like a new board game night with friends and someone goes like pass me the D6 you're like ah I caught you you're a secret ttrpg player normal people don't call it a D6 they just call it Dice and then the D4 this one always trips people up because it's got multiple numbers on each side because it lands with its Point
pointing up and you have to see which numeral is upright the D4 is the bane of messy housekeepers everywhere because if you let dice fall on the floor and you're walking at night to get a glass of water this bad boy is going right in your foot like a Lego I have stepped on these so many times and additionally these are used for the smallest numbers possible so like like attacking with a dagger like the the the damage of a small knife is a D4 your D4 will always be the last dice on the table
because they're hard to pick up and so you're there looking foolish grasping at your hands with these up pointed dice a frankly annoying dice I find the D4 annoying I can say that we have a long relationship you're not going anywhere some of these dice are reliable and their personalities are good and the D4 is not on that list sorry to say question here from at memes Lich should dungeon Masters stop fudging dice rolls in Dungeons and Dragons fudging a die roll is something that a dungeon master can do with the aid of this handy
little screen it's called a dungeon Master screen you put that up at the table and all of a sudden what am I up to back here this screen enables you to do really fun stuff like this where you go okay Mon's going to attack oh no if you were to see that I rolled a two and still hit you that might prompt you to be like we need to run away from this battle right now there's a lot of stuff that is reasonable to stay hidden behind a DM screen a DM hides their stat blocks
behind here I usually make it the little Homebrew index card with all the players like game stats on it but uh there there is then a Temptation for some DMS to fudge die rolles typically this is done to spare the player characters from a terrible fate you're attacking your PC it's the last one standing and they've got 10 hit points left and you roll that monster attack roll oh it's a Nat 20 they're about to do double damage this is about to be the end of the campaign maybe they didn't roll a Nat 20 maybe
you could say that they rolled something else that temptation is there for DMS that suddenly get a sof heart for their PCS at ride the dirt also just some leftist hell yeah what is a golden rule you try to follow for #d andd or other # ttrpg for folks at home that's tabletop role playing game the Golden Rule I try to follow is you're playing with your fellow players first and foremost if you follow every Rule and stay completely in line with the module the books are never going to say thank you you're playing with
other human beings at the table stay tapped in to what their experience is are they having fun are you all telling a story together that is the measure of a great tabletop game at PHX Mall asks what's your favorite character race in class combo for DND D I tend to come back to Paladin and wizard I love a Paladin's oath striving for honor and Justice we did a photo shoot a while back with a wonderful Andrew Max Levy as a paladin who doesn't love a night and shining armor it's a classic hero archetype and you
get to Smite who doesn't love to Smite give me those d8s and I also like Wizards because they're very magical but they weren't born that way they had to work very hard to get magical and I identify with that but for the person asking this question of is there a certain Advantage typically there are certain things that Dove tail like if you're going to play a barbarian which is a strength-based class there are going to be certain ancestries that give you a bonus to strength in some editions of the game there's also some fun stuff
about playing a character that's a little more well-rounded every so often it can be cool even if you're playing a strength-based character to go oh because of this part of my background I have a weird little can trip or a magic spell I can do even though it might not be optimal that weird little power that doesn't exactly fit into your build may be the thing that saves you and your friends from a total party kill at delusional do one how do you handle a tpk do you full reset or just pick up at the
last save spot any other things you like to do after a party wipe handling a tpk which for folks at home is a total party kill it is when every member of an adventuring party dies all at once I think sometimes the best way to handle a tpk is before it happens if you're heading towards a battle that is absolutely punishing and stands a chance of really wiping out everybody in the party say it say it above the table and say it in game have a moment where you check in with your players and go
hey no shame in running this has a chance of killing everybody in the party take your time you approach the dungeon drums beat in the dark fires flicker from torch light the smell of death is everywhere taking at the time to add some gravitas can sometimes wake your players up and go oh our buddy is suddenly being very dramatic and serious I think we might be in trouble if you do all that due diligence and say Hey you can make a brave Last Stand Here you all may die when they do they had some agency
in it the thing that makes a tpk really unbearable is when players feel like it happened for no reason at sessions cancelled why do we always start games in Tavern some groups tend to make their characters isolated from one another where do people congregate in a medieval setting in a public house in a place of drink and libation and rry I would say probably there's a deeper answer here and I haven't seen anything written about this but I would Hazard a guess that it is in maybe unconscious homage to the end of the prancing pony
in Brie where Strider first meets the hobbits and Lord of the Rings which is a seminal text and serves as the basis for a lot of the lore within Dungeons and Dragons this next question comes to us from at Rotten work does anyone have any tips for a firsttime DM I'm having my first session zero for a campaign tomorrow and I am nervous LOL first of all laughter will help so I'm glad that you're Laing second of all you're doing a session zero my friend you're way ahead of the curve session zero for those who
don't know is a pre campaign session where DMS will line up sometimes people will do character creation there sometimes that happens beforehand and the session zero is just to line up what the adventure is going to be about any rules of engagement so the fact that you have got your situation buttoned up enough that you're doing a session zero you're off to a great start second of all tips what's the Nugget Brennan what's the secret little sauce there's not one you got to Slug It Out like the rest of us you got to get your
hands dirty you got to jump in Two Boots first and Run the game is your first session going to be clean are you going to remember every rule are you going to nail every NPC maybe yes maybe no but the point is this your first session is the learning experience you're going to jump in and you're going to learn so much more in that first session than any internet dungeon master could tell you that being said the answers lie in your players just listen to them tap into what is bringing them joy and you will
do wonders my friend friend rooting for you this one's from at Gary 268 17438 26 million and some odd gares before this one what in the world is a critical role don't you mean a Nat 20 you're thinking of a critical hit a Nat 20 is the highest possible roll on a 20-sided die when you get that Nat 20 roll on an attack roll it's an automatic hit and it deals double damage thrilling most DMS and I would say the fun ones not to put myself on one side of a f will Homebrew that an
Nat 20 is also an automatic success on a skill check now this does certain things to game balance the game rules as written does not say that a Nat one is an automatic failure or a Nat 20 is an automatic success but I am part of a camp of dungeon Masters that believe if the possibility for success or failure does not exist on a given role why are you asking for it in the first place just say it's impossible if you're going to ask someone to roll a die and they roll a Nat 20 and
they still don't succeed seed it doesn't feel very good and we're here to feel good so this next question is from Andy doodle 56 question for # dungeon Masters if D and D is improv in parenthesis yes and with dice what do you do when the dice really don't want to tell the same story that you do there's a great expression which is that the dice tell the story you're taking a D20 you're rolling it it's the most climactic role of the campaign I attack and get an 11 I needed a 19 or higher I
miss my opportunity perhaps I will be struck down the mountain side here your job as a dungeon master is to immediately start to think about what the story beat is that accompanies failure failure is not anema to storytelling failure is a key and critical component of Storytelling downbeats moments of Ruin and wrath these are what Drive Heroes on to greater and greater ends the reason we play with these dice is so that we can surrender control maybe this isn't the big heroic Victory you thought it was maybe this is actually a setback at Wild magic
surge what's your favorite DND d 5e spell oh man is it Shield I love Shield it's just really fun reaction plus five to your armor class I think she favorite D5 spell Fireball fly they're all good third I will say this third level is the best spell level all the most fun spells are third level Spells at Le 51 m765 627 I want to learn to play Dungeons and dragons how do I find people willing to play with a newbie well I love playing with newbies playing with newbies is the best but you are right
it is hard to find a group to play with I think the best thing to do honestly is if you have people you're close with you have a group of friends all learn the game together it doesn't matter if you're stumbling through it it doesn't matter if it feels Arcane or Byzantine or it's hard to get through the important thing is you're spending time with people you care about and you love if the crew around you if your friends and and network aren't as interested in tabletop games as you are fre quinting game nights at
your local game store have game nights where you can come and meet people and join a table and there's also services online to find physical but also digital playgroups so start playing games is a company that serves as a sort of Matchmaker to not only hook people up with other people to play with but also dungeon Masters matching services for Dungeon Masters that charge for their services there's free dungeon Masters there's free groups that get together there all these things are available for you at your disposal so there's a range of options but yes it
is a challenge but but there are ways to do it here's one from beex Schwarz on Blue Sky thanks beex hi Intrepid Hero Brandon Lee Mulligan how does your prep for an adventure in someone else's campaign such as exandria and critical rolles Calamity differ from your preparation for the world's Beyond number that you are building thank you for the question Becks I deeply appreciate it shout out to Worlds Beyond number the podcast that I do with AB Bria AAR Eric isi and Lou Wilson edited by Taylor Moore I was fortunate enough to get invited to
come and run a series in exandria for critical role as a part of their exandria unlimited series basically whenever they need someone to crash a flying City somewhere in the history of exandria Matt calls me up they light the little bat signal and I come in and make everybody sad at the core of your question is how do you create your own world from scratch versus how do you create a meaningful story in a world created by someone else creating The Homebrew world of umora from scratch for this Epic Fantasy podcast to stepping into exandria
the incredible world of Matt Mercer and critical role that has been established over now three full campaigns and adapted into the legend of fox Mak animated shows pick your poison right a lot of DMS rely on pre-published modules exandria has incredible Source books that give a DM the tools to jump into an established and exhaustively beautiful and Rich fantasy world to just start telling your story in it other DMS actually sort of tend towards wanting to create from Homebrew themselves wanting to make their own setting and to be sort of the ultimate Authority on where
that world was and what was going to be going on in it the prep is very different and they're both wonderful short answer is you got to do a lot more reading for this one and in this one you got to do a lot more writing there's something really beautiful and delightful about writing fiction in someone else's setting anyone now who's writing a Star Wars show is someone who grew up probably loving Star Wars so there's an amazing focus on coming to something that you are a fan of and getting to light a little candle
in that world Flora run a question for DND and ttrpg friends what is your favorite magical item the immovable rod small metal wand that has a button on it and when you click it it cannot be moved in space that might sound trivial the amount of shenanigans people get up to clicking it to fly like jumping up like an acrobat someone was on an Airship being chased by another Airship leaned off the back clicked it and left it in the air and then you have to decide what happens when an airship Ides with a ruler
sized bar of metal that cannot be moved no matter what chaos the immovable rod this next one's from Bryson wolf on Reddit what common dndd related Behavior or Quirk really grinds your gears mine is when people call the fighter class the warrior or call the wizard the Mage not even sure why but it makes me hate you a little Bry and wolfes do not give into hate they know not what they do I think for me probably the biggest pet peeve has to do with a player making a choice as a character that really grinds
the adventure to a halt I think sometimes people will hide behind the sort of lens of it's what my character would do and will do things that are a little bit antisocial at the table and ultimately there's not that much a dungeon master can do if you decide that your character wouldn't go on an adventure if a DM comes out and says your village is in danger your loved ones are in Jeopardy the fate of the world hangs in the balance and you and you alone hold the sword of Destiny and you go I run
I'm getting out of Dodge good luck well that's kind of the story over at actually I am incorrect what's your favorite weird Niche bit of lore that isn't fully developed D and D created a cosmology for the afterlife called plcape and it made it really really weird cuz they never kind of thought you were going to go there and then they built an addition that was actually set there an infinite Tower arises and ends in a Taurus of stone like a big Stone donut on the inside rim of that dut is the city of sigle
and within sigle there is a lady of pain who has forbade all gods from entering that City and her servants are known as the dabus Tony dzy the original illustrator for them I always think of them as big tall white-haired who's from hooville and they speak through Emoji they make little weird hieroglyphs out of light over their heads that only the dbos can read I think about them every day what a crazy bit of lore at Aiden Lair says why did people think playing D and D was satanic you're literally fighting hellspawn half the time
that's a great question Aiden there's sort of two answers to this one is DN d by involving elements of folklore and mythology had elements of things adjacent to the occult there's a deeper answer which is that back in the 1980s it was like Evangelical moral Panic about that but really the Evangelical right in this country needs to manufacture outrage to hold on to its voting block so that's your real answer it was arbitrary as the targets of their outrage always are uh you know fight the power are you going to include that um this next
question comes to us from Shuffle upus I wonder how much prep a DM like # Brennan Lee Mulligan does like dot dot dot what do his notes look like my notes are garbage I have terrible notes my 14-year home game that I ran the system I had for how to manage the lore was a at the end of 14 years 412 p page inde decipherable Google doc paragraphs of lore interspersed with random initiative counts unlabeled as to what battle they referenced terrible stuff so if there is any part of you that doubts your abilities as
a GM based on having seen a GM out there in the world with like an incredible digital spreadsheet or I know DMS whose prep work is Flawless Matt Mercer rolls up to the table with stapled sheets of paper with all of the lore of the setting and I I got like a bullet point list on a Google doc and a wish and a prayer and that's about it I Rely a lot on improvisation that stresses some DMS out other people rely a lot on Preparation that stresses other DMS out find your style that's right for
you it brings the most joy to your players and your table this one's from at yum DM how many different additions of D and D do you actively play I play most actively 5e up until last year I was also playing three .5 extremely actively uh there are many editions of the game I came into the game playing second edition you want to talk about crunch come talk to me about Theo baby to hit Armor class zero imagine a 10-year-old boy with two sliding sheets of graph paper to align a set of negative integers with
the value of a die roll that required some math negative numbers are good tough however there are also many other games aside from D and D that I play other big ones like vampire the masre call of cthulu blades in the dark my friend Jay Dragon does wander home and isa's bed and breakfast there's great indie games out there for anyone who is like oh I've had a taste of heroic fantasy in playing Dungeons and Dragons but I want a Sci-Fi experience or I want a more poetic experience or an even crunchier experience the world
of tabletop roleplaying games awaits you this next one comes to us from at War Forge dice D andd players how do we feel about the new D andd rulle mechanics hey I hear you I know that we we love so much of the old way the game was played the changes to counter spell and to Divine Smite ask yourself this if you were making a wizard or a paladin were you allowed to do anything other than those abilities no you were not counter spell needed to be altered a little bit Divine Smite needed to be
altered a little bit every damage dealing bill that was a super damage dealer had to involve Divine Smite was mandatory counter spell mandatory and anytime an ability in a game is mandatory you have to ask yourself if it's a little bit out of balance and The Druids letting them talk in Wild shapee yes let them talk I always want them to be able to talk in Wild shape that's a rule that just helps DMS at when is it ever helpful for someone to not be able to speak it's never helpful Let The Druids talk I
want that dog to talk at not cavid okay but what if I said I wanted to play a wild west setting D and D campaign what then we've played in many many different kinds of settings and genres all across the Spectrum we have fantasy High where we play D and D in a high school for Fantasy Heroes we play the unsleeping city at Madison Square Garden is a live show we're playing D and D at the Garden in New York City because the unsleeping city is set in a magical version of New York City we
even played a star struck Odyssey set in the Sci-Fi setting of anarch era written by noted Comics author elain Lee also my mom if you can believe that I adapted my mom's comic book series into a D and D campaign there's a lot of people who enjoy home brewing and stretching the creative boundaries chop shopping or jury rigging what they want their game to be about everyone has a different play style and all are valid and good at Dicky Minaj so there's a Dungeons and drag queen show and I'm just finding out about this yes
you can come over to dropout.tv where we play a miniseries called Dungeons and drag queens say hi questing Queens hi questing que with some of the best Drag performers in the world Bob the drag queen Alaska Thunder Juju B and Monae exchange who are so wonderful and incredible players and had The Bravery in the hutzpah to sit down and play D and D for the first time on camera with me they were phenomenal the number one thing that you want to look for in a new player is how much they care and how invested they
are and all of them went into it with their full heart and were just Naturals right away took to the game so effortlessly it was a joy and a privilege to behold next one comes to us from bug hop D my son just asked a D and D question I don't know how to answer what does a mimic look like when it's not mimicking in their natural state mimics appear as a morphous shapes with speckled gray skin similar in appearance to Granite but since they are such shape-changing extraordinaires he'll rarely encounter one in its regular
form mimics are shape Changers much like doppelgangers we had a mimic in our high school for Heroes setting fantasy high that looked like a standard examination room desk I like to imagine that they have a pens for disguising themselves exclusively as Furniture so those are all our questions for today I'm wishing all the best to you and your table may all your hits be crits and I hope you learned a lot here about the wonderful world of tabletop role playing games from here at D andd support brandley Mulligan signing off