- Hi, it's me, Tim Dodd, the Everyday Astronaut. Welcome back to Starbase. This is part two of our tour with Elon Musk and part one we took you around Starfactory.
We saw what's new. A lot's changed in two years, but in this one we're gonna take you out to the launchpad and we're actually gonna see the entire full stack rocket with Elon before its fourth flight test. Then we're gonna go talk to Elon after it flies, see what went right, what went wrong, and what to expect on future launches.
So part two, let's get started. *Elon whistling the 1812 Overture* Have you ever got a chance to see it from like the beach side? Sorry?
Have you ever got a chance to see it from like the beach, from the dunes? - Yeah, - It's pretty insane. I love the heat shield side is the coolest part by far.
- Yeah, - It's a, I mean, it's a damn tall rocket. - Yeah. - So, and it's gonna get taller.
- It's just, can we get even closer? Yeah. I don't, uh, even when you're underneath it, you don't quite get the sense of scale.
Yeah. It's just insane. - Geez, look at that.
Hey, I gotta get a wrap around with you right there. That is so cool. I mean, the scale just doesn't make sense.
There's nothing else out here to like compare it to, you know, if Yeah. If this is a huge tower next to a ginormous rocket in the middle of nowhere with no buildings, no like, no anything. So it's, it's just so hard to, hard to put to scale what I mean, I mean, those grid fins the size of a car.
Yeah. And they're so far up there that nothing makes sense. - Yeah.
It's a gigantic rocket. I mean, it's 5,000 tons at liftoff it's the largest flying object ever made of any kind. - And you're trying to catch it.
- Yeah. Catch it with mechazilla arms. I was actually slightly inspired by Kong VS Godzilla.
Yeah. You know, Mechazilla. Yeah.
Yeah, yeah. - That's the reason for this. - Well, there the reason, - Yeah, - The reason for, for the, the, Like I said, there's, there's, there's many ways to solve this problem.
Obviously you could do it with landing legs. The problem with landing legs is you, if you, well, you've got the weight of the landing legs and you've gotta protect them on entry, especially for the ship. That's tricky.
Yeah. And, and then you've gotta get a giant rocket from where it landed back onto the pad onto the launch stand. Yeah.
So I was trying to think of what is the, in the limit, the most efficient, most rapidly reusable architecture would be that the thing that lifts the rocket onto the pad is what catches it. - What catches it. Yeah.
So how, is there still plans, like how will the ship actually get caught? Just are there similar nubs on the ship as there are, - There aren't currently nubs, but there will be. Yeah.
Okay. Like deployable, like catch it on the armpits you know? Yeah.
- Just like, you just grab it by the flaps. Or do you, is there the, the nubs then some, - This is a matter of much debate, but again, there's like a lot of ways to solve this. Yeah.
It, it kind of depends on what range of kind of landing velocity are gonna deal with. You know, is it because if it, if, if it, if it comes in at like twice a, it's, you know, if, if it comes in with, with a lot of momentum, you, you have to have much stronger catchers than if it doesn't. - Right.
- Now the downside, if, if it, if you, if you try to reserve propellant such that it is a very precise landing, you're burning propellant to achieve that precision. So that's also, so which one is better? Right.
- That's also mass. - Yes. Yeah.
So do you want static mass or dynamic mass in the form of propellant? You know, there's some combination of the two is needed in order to have the ship get caught by the arms and, and not have the forward flaps sheared off when it comes down. Right.
- Right. Are, are the flaps there talks to the flaps kinda of having a little bit of a redesign too? Like maybe moving a little bit?
Yeah, yeah. Is that still So the, - There's actually, if you understand what's trying to, what, what the ship's trying to achieve, it's actually bugged me for a long time. The, for at least for the, the Low Earth Orbit missions, it's, it's coming back with an empty cargo bay.
So the ship naturally wants to come in engines first. Yeah. 'cause that's the heavy part.
It it's the center of mass is, is low. Yep. So now the rear flaps counter the center of mass, the center of pressure.
So you're really balancing pressure and, and mass it's like a, it's basically the seesaw. Yeah. Yeah.
So Now forward flaps that are not fully stowed are actually hurting you because forward flaps are, if, if, if you have got a maximally stowed position of the forward flaps, that means you still have some frontal area that is pushing the, the, the rocket backwards and making it want to go engines first. Right. Right.
So whereas frontal mass in the rear is helpful, you know, basically frontal area in the rear Yeah. Is helpful. Yep.
Frontal area in the front is, it's counterproductive. So you, you really ideally want the flaps to be in the stowed position in invisible to the flow. Mm.
So they're not trying to tip the rocket backwards. - But don't you, I guess it's not like you're trying to maximize braking necessarily. You're trying to achieve a certain glide ratio and things like - That too.
We're, you've gotta control it through hypersonic subsonic, supersonic transonic and subsonic. Yeah. And at least until you get to subsonic, the, the rocket really is the, the, the challenge is not having the engines go for not having the engines go, go, you know?
Yeah. Basically you want, you're trying to maintain an angle of attack that's cool around 65, 70 degrees. Yeah.
Like, so it's if, if this is this, so if this is the earth, it's, it's, it's doing roughly this angle. Yeah. - And so the flap, the rear flaps, the aft flaps are out as much as possible to try to Yeah.
Keep the engines from scooting - Forward. Yeah. So you, the rear flaps, if the rear flaps de de de deploy.
Yeah. That, that's, that, that's, that's, that's how you know that, that that increases the drag. Yep.
It pushes the, the ship this way. Yep. When the rear flaps deploy, when, when the, when the front flaps deploy, it actually pushes the ship back.
Yeah. So what the front flaps really are doing, they're, they're really trim flaps. - Right.
- Right. They're not trying to change the, the, the pitch angle. - They're trying to maintain it almost.
- Well they, they, you need to control the ship in your roll in addition to pitch. Yeah. So the, but the, the, the, the work of of of, of, of, you know, essentially controlling pitch is really the, the, the rear flaps and, and they're, they're trying to move the center of pressure such that the, the, the engines don't go, don't go into the flow.
Yeah. Yeah. Like, so ships going like this.
Yep. Rear flaps deploy it, put it, it, it makes it wanna tip forward. Yep.
Which is good. Yeah. It counteracts the mass at the rear.
Yep. Yep. The, the, the, the flaps at the front are really therefore trimming your role and your Yeah.
Primarily. Yeah. - And they all and they all interact with each other too, which is - A hard part.
Yeah, exactly. That's why it's like ish, technically the front flaps also do some pitch action. Right.
But, but, but, but, but for, for, for setting your, your fundamental pitch angle, it's the rear flaps. Right. And you want your front flaps to be when they're, when they're back to, to be invisible to the flow.
Yeah. So that your rear flaps don't have to do extra work. - Right.
Right. That makes sense. Yeah.
So, but you also need some margin though, too. So having those be able to dip out and do a few things to maintain, you've - Gotta control your role. So you really kind of need like three control surfaces.
And we have four, so slightly more than you need. Yeah. But, and, and, and, and in the high heating regime, which is where this really matters, the, it's, it, the, the air is very stable.
You don't have wind really. It's very, the air is homogenous. Right.
Right. So you, when, when, when the, if, if the ship is operating properly, it'll, it'll look like it's barely doing anything. Huh.
It's just the flaps are barely moving. Huh. And it's just maintaining this angle.
- Yeah. 'cause it's not having to react to all these not having turbulences and all this - Stuff. It, there, there's no disturbances.
Huh. - I never thought about that. Yeah.
Until it gets into the lower atmosphere, obviously. - Yeah. - And then the whole thing is there almost like a, you know, when you're going from hypersonic and supersonic and is there, like do I, obviously the control scheme's almost changed a little bit to a certain degree.
- Sure. - Oh, changed a lot. Yeah.
Yeah. - And those, it changes a lot. Subsonic.
Yeah. Big time. So - That, that's probably pretty crazy at the model that and like get some sense of where that's going now, but at the end of the day, you're still gonna have to see how it happens when it actually gets to that regime.
- Yeah. Once you get to subsonic, the ship is falling like a skydiver. - Yes.
Like we've seen, - So Yeah. So you're, the flaps are kinda like arms and legs of a skydiver. Yeah.
So it's, it's counterintuitive. It's not at all how our airplane works. Right.
Airplanes don't fall. Yeah. - It's, it's like 90 degrees to what an airplane would do, basically.
- Yeah. Yes. 90 degrees to what an airplane would do.
It's, it's really analogous to a giant sky diver. Yeah. Yeah.
- I mean exactly. 'cause that's exactly how skydiver, it's - Pretty damn close. - Yeah.
Maintains their orientation. Yeah. That is just the craziest thing when I, I gotta ask.
So, you know, you have the, the ability now as, as the SpaceX being, you know, where you're at to be able to do iterative design like this. If you could have done that on Falcon 9, had a total blank slate and literally just minimum viable product, we're gonna throw that thing out. Would you have done that on Falcon 9?
Because Falcon 9 people forget, like, you know, they look at this and they go, oh, they don't even know what they're doing. Well, you guys know how to build a rocket and launch it for the first time. Falcon 9 Falcon Heavy.
I mean, you've already done that. In hindsight, - Well who's saying we don't know what we're doing and what have they done. - Oh, exactly.
That's, - That's it's easy to be an armchair rocket engineer. - Yeah, exactly. But they, they don't understand the, you know, the, the test plat, the prototyping, the testing phase.
So if you could have done something like this with Falcon 9 in the early days, would you have done that if you could have, or we, - We wouldn't, we wouldn't be able to make Starship without the benefit of Falcon 9. Right. So it's sort of like saying if you had a time machine or something Right, right.
When you get into like, time machine logic loops. Right. So I mean there's, this is really, there's nothing in common with, I I like, we learned a lot from Falcon 9, but there's nothing in common that there's no design element that s has in common with Falcon 9.
Nothing. I mean, I, I I take it back. You've got grid fins in both cases, right?
Yeah. For the, for the, - You know, there may be some common ish avionics or something. - Nope.
All new avionics. - Yeah. Geez, that's insane to think about.
- What all new avionics, all new software, all new - And tower two is starting to head this way from Florida. It's looking like, and that's gonna go Yeah. Over that way.
Is that right? - Yeah. And Tower two will be, have a number of upgrades.
It'll be taller to allow for the next generation of, of Starship. Yep. So we're gonna add a few sections to that.
And, and then the redesigned arms will be shorter. So if you look at those arms up there, the, those arms have very high moment of inertia so that, you know, they're, they're very long. Right.
So you want, you actually, when you have long arms, it's hard to move them fast. Right. And 'cause you have to move them and brake.
Yeah. And so it's just a lot of momentum. Yeah.
- And a lot of dampening. - Yeah. So the, the new arms will be able to move much faster and they'll be a fair bit shorter than those arms - Basically right at the catch point.
Right. Like there's pretty close, not too much beyond that. - Yeah.
So they'll, they'll be, you know, fair bit shorter. Maybe be like a couple meters beyond the catch point. - Well the, is there any kind of redesign to the OLM and the, the, the booster bidet and all the, all the, the flame trench and stuff like that is - Yeah, that's, it's a total redesign, which I don't know if we should do a total redesign, but the guys really wanna do it.
So it's like, okay. - Like it'll have like more of a flame trench this time. Yeah.
Yeah. This, this has turned out better than I expected though, I have to say. Yeah.
On flight two when it took off and it was like, Hey look, it actually, it actually worked. Yeah. - It didn't, it's cool.
It didn't blow up. - So, but the, like, the ring and stuff, is anything changing? Is it, is it almost like a hole everything new?
Or is it - Pretty much Wow. - Yeah, this's - Just crazy things. The the hold down arms also change.
Well it's not the really the launch arms. 'cause the current ones have some potential to bind and grab the rocket, which would be real bad. Yeah.
So we have a new design for the launch launch arms that take the load of the rocket and then retract so that they're not gonna bind and potentially cause a, the whole thing to explode. Yeah. - That'd be bad.
Yeah. Especially at this stage. Yeah.
It's getting a lot more, a lot more legitimate and, you know Yeah. We're trying - To protect against the explosions. I've got basically bunker, like concrete walls.
Yeah. A lot of steel protecting the launch tower. So, gosh, it's, it's, it's designed to, like, that wall is designed to protect the propellant tanks against a full explosion of the rocket.
Yeah. - So tower two, that's on its way, like, they're literally loading up barges and you have sections out at the, at the factory and everything. So Tower two is like already, I mean, it's crazy to think how quickly it's all, and that'll be, you're gonna be building that here all year probably.
And wouldn't be surprised if that thing ends up being used already by next year. Can't even keep up with this. That is ridiculous.
Wow. Tomorrow after this thing launches, would you want to do a quick little, like, rundown on how you feel about it? - It depends on how it went.
- Let's say it makes it through reentry, both of 'em. - Sure. - Okay.
Well we better shake on that then. Huh? Now that'll be awesome.
I, I mean, tomorrow's gonna be phenomenal, I feel. How, how are you feeling about it now that we've, now that you've had time to see it all and you know, looking at the data, I, - I think the odds are on our side, but there's still, you know, some chance that the rocket blows up on liftoff. It's not zero.
Right. I mean, this is the best launch site and the best rocket we've we've ever made. Yeah.
On Starship. So it has the highest odds of success. - And you can even tell like the, the amount of attention to detail and things on the, you know, on the ship and the, the tiles and everything.
It's, - It's much more finesse. - Yes. Yeah.
It's, it's not It doesn't have like glonky bits - Yeah, exactly. Oh man, it's gonna be exciting. Can't wait for it.
It's gonna be, I hope people will pay attention to this. 'cause it's, it's history in the making, you know? - Yeah.
- We're watching - And the, the, the cylinders are now pretty straight. You know, we early versions had, were like kind of a Michelin man situation. - No one, especially like Mk1 like you were talking about earlier.
Like Mk1 like a - Mk1 was, let's just say lighting was important. Yeah, - That is awesome. - Lighting was important.
- Oh man. - You need like romantic lighting for Mk1. - Well I really, really appreciate you taking time.
You know, T minus, oh god, we're within like 12 hours now, so t minus 12 hours and hopefully we'll see this thing lift off tomorrow again. - Yeah, it's wild. Alright, - Cool.
It's wild. Thank you so much Elon. - Thank you.
The next morning that Starship stack with Booster 11 and Ship 29 did indeed launch for Star Ship's fourth full stack flight, our Everyday Astronaut / Cosmic Perspective crew managed to get some amazing slow-mo shots, but only for the first few seconds due to cloud cover. We can't wait for the next launch. So we hopefully get some incredible slow-mo shots of the booster returning and hopefully a catch attempt as well.
That will be crazy. And of course we'll be covering it live in 4K when it happens. But the good news is this test was the biggest success of the program yet with both the booster and the Starship upper stage reentering and softly splashing down, which was great news for us because Elon kept his promise and followed up after this historic test.
So just a few hours after the launch, I met back up with Elon to discuss what went right, what went wrong, and what to expect in the next launch. But before we hear from him, I wanted to point out touring Starbase has highlighted the challenges of accessing direct reliable information about space flight and the aerospace industry without being overly sensationalized. And today's sponsor embodies these principles perfectly.
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There's also a link in the description too. Okay, now let's hear from Elon about how he thinks the launch went. That was, come on.
I mean, - Hey, go sick. That was amazing. - You saw it, you saw the whole thing?
I, I did predict that would happen. Although be the question of why didn't we do more about it? Like we did do a lot.
Oh my gosh. That was, - That was insane. - Yeah.
Yeah. - Do you feel, do you feel pretty satisfied with the, the results of - Yeah, it's awesome. This is a really, I'd say best outcome day.
Really, really - It is. I mean, did as you were watching the grid fin start to burn through, or I mean not the grid fins with the flaps. What, I mean you had to have thought one of those was just gonna rip off, right?
Yeah, - I mean the, the the heating, you could see the heating from the internal cameras. Yeah. You don't and you don't need infrared cameras.
You can actually just see it glow. Right. So the thing about steel is like It's gonna glow for a long time before it fails.
I think the, you know, one of the biggest lessons say is the incredible resilience of a high temp stainless steel ally. Right. 'cause it, it hung in there.
Yeah. And so, you know, we, it's we you, you always wanna be careful about jumping to conclusions. Right.
You, you know what, like the, we need to jump to conclusions mat from you know, "Office Space". Right? Right.
Yeah, exactly. Don't jump to conclusions. So we have to be a little hesitant about reaching conclusions before we fully analyze the data.
'cause sometimes your, your first guess is they're wrong. Right. But the, we, we obviously need to make the hinge We, we, we need to make the, the flap hinge area far more robust.
So we we'll go to, we, we'll really go crazy hardcore on that. Yeah. That hopefully I don't eat my words, but that, that will not be the reason.
Like if, if the, if the next flight doesn't doesn't make it back fully intact, that will not be the reason. Hinge flap will not be the reason we we're, we're we're gonna just spend a bunch of mass. Right.
Just make - It super robust over overdo it for now. - Yeah. Yeah.
I mean there's just things you can do, you know, to increase, increase the tile precision increase. Decrease the gap, improve the gap filler, thicken the tiles. If, if any gap is, is not perfect, then, then you had to crack the tile, pull it off, do another one.
It's, it's kind of a pain in the ass. Right. Right.
So it it like, it's not like we thought that like if, if we thought there was something obvious that could be done about the, the, the, the hinge flap hinge area, we would've done it. Right. But like I said, we'll just go to town, you know, probably, you know, thicker tiles, thinner gaps, better gap filler, maybe even tightening the tolerances.
There's a whole bunch of things that we, we can and will do. Yeah. For the next flight.
I'd mentioned yesterday that we have an improvement, improved design of Starship coming down the pipe. Not immediately, but it's, it's, it's, it's something that I've, I've actually been kinda harping on the, the, you know, just saying like, guys we need to do this for, for, for a while, which is to move the forward flaps leeward so that they're, they're not at the kind of 180 degrees. They, they're, they're moved kind of, kind of leeward.
Yeah. So it'll, it'll look a little bit asymmetric with the rear flaps. The rear flaps are, are where they should be at 180 degrees.
So do, I mean - Are those, those aren't improvements you'll see already on like ship 30? 'cause ship 30? - No, it's, it's a, it's a total redesign Yeah.
Of the whole front section. 'cause you've gotta Right. Re redesign the mound points.
Yeah. The, the reason I like, like it's not like the team disagreed with me with the about this. They did agree, but they were like, is that really the priority?
Right. So because you've gotta redesign all of the support structure, you know, the actuator mounts it, it's, it's a, yeah. It's a huge redesign of the, the front end.
Right. And there'll be a number of other sort of improvements we do, you know, to the header tanks and the whole front section. And it's kind of like front, front section, front section version two, which would be much better.
Yeah. So more reliable, more payload, you know, and easy also easier to manufacture. Yeah.
Which is a big deal. - Do you know, did the aft flaps and the, forward like, did all of 'em kind of have similar burn through, do you - Know or No, it, it, no, the, the, the, the right forward flap was the one that had the, i i i, you know 'cause there's very, there's there's this tolerance variations. There's a little bit of just stochastic, you know, luck.
Right. Yeah. You know, you know, it's like there's a bit of Russian roulette going on here, you know.
Yeah. Which was the unlucky tile. But it, it, it looks like there, there was probably, I'm just guessing here, it's speculative that we had probably the gaps on the, the, the tiles were a little wider on the right side than the left side.
'cause it was really the, the, the right front flap that by far had the biggest issues. Okay. And we can see this in terms of when the, when the vehicle is trying to control itself, how much deployment does each, does the, each flap have?
Right. So the, the other three flaps had more or less normal deployment, but the, the, the broken flap had to really go all out and stick. Its like skeleton hand, like really far out to have an effect.
It - Reminded me of like short circuit like Johnny Five and part two. I don't remember if we remember that movie Short Circuit Johnny Five was alive. Like is this, - That's a long time ago.
A - Long eighties movie. Yeah. Yeah.
And he gets like all beaten up and he is like just this like skeleton all of his, you know, and he's like still fighting along. And it just reminded me that like seeing this like claw of a, of a flap, I couldn't believe how little it was needing to move though. And was still - Oh, was moving a lot at the end.
Was it? Oh yeah, yeah. It was, it was going to like full deployment, especially subsonic.
So, but it performed admirably for it. It was sort of in insane, you know, level of destruction. Yeah.
And - I can't believe it still could move when all of it looked like it, you know, like you'd think the actual, I - Me, me neither. I'm like, holy shit is that thing's still moving? But the actuator was still working act, the, the link act, act, you know, the actuator linkages were, did not burn away.
The hinges were, were still working. It's like, damn, okay, that's insane. Insane.
So I - Couldn't believe that. - Yeah. Yeah.
Totally. So now, now it, it, it was able to maintain a stability subs sonically, but it was it, but because of the ragged flap, it was not able to steer itself to the exact right position. So it was about six kilometers off positionally.
Okay. But it did manage to maintain stability to all the way to the ground. - Does this make you like, I mean we talked a lot about ship, but booster obviously did phenomenally well too.
Was that on target that it actually Yeah, the booster was, was almost perfect. I mean, so obviously there was one engine that that didn't, didn't light or, or that we, it, it didn't explode. But that, that, that we thought was we, we should not turn on basically it, it, I think it had brought it during the start sequence out of concern.
But 32 engines is fine. It's, it's resilient to multiple engines being lost and still completing its mission. Yeah.
Like each engine lost is only 3% of thrust. So Exactly. - It's pretty minuscule compared to another vehicle that could be 50% or a hundred percent even.
But, and then on, on landing burn it, it seemed to lose another engine as it was lighting it for landing burn, but it still looked like it did a pretty precise touchdown it looks like. And - Yeah, yeah. No, it landed in the water.
Yeah, intact. Yeah. On the water.
It was literally bobbing in the water and then obviously it tips over and you know, when it, when it tips over it, it's, it smacks down pretty hard 'cause it's like falling from 70 meters, like of course over 200 feet. - Yeah. So does that, I know you mentioned on X that you were planning to actually try the Do you feel like you might wanna try do the, doing the booster catch next?
Does that - Yeah, we'll talk it over with the team, see if there's any lingering concerns. But the point at which we can do an accurate boost back and we can execute the, the landing bone that which we've, we've shown, then I think we should try to have it, have the tower catch it. - Wow.
And you don't feel like you need to have tower two ready before you do that? You - No, not necessarily because we, we, we do have replacement parts for the, for the, for the arms and, and they're actually a better set of arms we could put on there. Right.
Those are kind of old design. Yeah. I mentioned that they're, that those arms are actually too long, so that the moments of inertia are too high.
So it's just you, you want actually shorter arms that can move faster. Yeah. So my inclination, you know, but I mean the way these things work at, at, at SpaceX is not, I, I don't, it's, it's rare for me to sort of drop an imperial decree once in a while I will, but it's pretty rare.
Yeah. Usually it's like, we'll to it over the team, see, see what the general consensus is and, and move in that direction. - Yeah.
That's gonna be wild. So, so hopefully next though we will, are we gonna kind of see more or less a repeat, you think again and, and of this mission profile, maybe bring the booster back, maybe do a, would you maybe do a raptor relight this time to kind of prove out orbital capabilities in coast phase and, - Yeah, that's a good question. I haven't, we haven't decided, are we going to do like clearly Raptor relight does work.
We had the three, you had three - Relight. - Yeah. The, the three, the three steering engines, which would be the ones that would relight, relit even after all that drama Yeah.
Coming through crazy heating. Yeah. And of the two tiles that we put in the rear where we, we took the tiles off.
Yeah. We'd actually put some backup ablative there. One was two layers of ablative, one was one layer of ablative.
Yep. The two layer of ablative did not burn through the one layer of ablative did, but I'm not sure if it actually burned through the steel too. But it did erode the single layer of ablative.
But it just says that if you have two layers of, of our ablative, it does not actually burn through. So that could be your before missing tile, a backup, - Like you're kind of talking about that. So, so worst case scenario next time, which we'll probably knowing you guys be in a couple months already.
- Yeah. We're depending on how many, on what changes we, we make, I think from a SpaceX standpoint, I think we're, we're ready within a 30 days. Yeah.
Yeah. If, if, if we need to make a bunch of changes, I'd, I'd say from, from a SpaceX standpoint, not counting out regulatory, we're ready probably in less than 30 days. If there are bigger changes, I'd say not less we're ready no later than 60 days, but, but probably close to the 30.
- And that's, that's where people are, are, you know, gonna be shocked that you're seeing these vehicles just continue to increase cadence. I mean, this is the third flight in a row where you're lifted off the most, you know, complicated vehicle ever made right at the, at the top of the window. You know, not scrubbing for days and days trying to figure out how to launch just like the countdown was so smooth.
Hit T zero off. We, - We did have a off a a, a ground valve, propellant tank valve on the ground that needed to be tweaked. Yeah.
But that's what pushed it a little bit. But the vehicle itself had no issues. - That's still incredible.
Yeah. I mean on like the fourth flight ever of the largest, most powerful rock ever built. I mean that's insane and it's just gonna keep going.
So yeah, we're really excited. I'll, I know you guys have a lot to keep going here, so I, I really appreciate that you did follow up with us. This is, this is - Awesome.
Absolutely awesome. Absolutely. Yeah.
Yeah. - That's - Huge, right? Occupy Mars, man.
Yeah. - You're making progress. Yeah.
Congratulations again. Thank you. Thank you so much for your time and can't wait for the next one.
- Alright, cool. - Awesome. Thanks Elon.
Thanks again so much. Elon and everyone here at SpaceX who made this tour possible. Huge thank you.
This is just incredible. We're so excited for what's going on. We're gonna be out here for the next flight.
You better believe it. So stay tuned. There's a lot more excitement to come.
And I also owe a huge thank you to our Patreon supporters. If you wanna help support the work we do here on Everyday Astronaut, head on over to patreon. com/everydayastronaut.
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Thanks everybody. That's gonna do it for me. I'm Tim Dodd, the everyday astronaut bringing space down to earth for everyday people.